Identify latitudes and longitudes on
axesm-based map using mouse
[lat, lon] = inputm
[lat, lon] = inputm(n)
[lat, lon] = inputm(n,h)
[lat, lon, button] = inputm(n)
MAT = imputm(...)
[lat, lon] = inputm returns
the latitudes and longitudes in geographic coordinates of points selected
by mouse clicks on a displayed grid. The point selection continues
until the return key is pressed.
[lat, lon] = inputm(n) returns
specified by mouse clicks.
[lat, lon] = inputm(n,h) prompts for points from the
axesm-based map specified by the handle
If omitted, the current axes (
gca) is assumed.
[lat, lon, button] = inputm(n) returns
a third result,
button, that contains a vector
of integers specifying which mouse button was used (1,2,3 from left)
or ASCII numbers if a key on the keyboard was used.
MAT = imputm(...) returns
a single matrix, where
inputm works much like the standard MATLAB®
except that the returned values are latitudes and longitudes extracted
from the projection, rather than axes x-y coordinates.
If you click outside of the projection bounds (beyond the map frame
in the corners of a Robinson projection, for example), no coordinates
are returned for that location.
inputm cannot be used with a 3-D display,
including those created using
Introduced before R2006a