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simscape.multibody.TorsionalSpringDamper Class
Namespace: simscape.multibody
Superclasses: simscape.multibody.JointForceLaw
Description
Use an object of the simscape.multibody.TorsionalSpringDamper
class to
construct a torsional spring-damper force law. You can use the force law to apply a pure
torque to a simscape.multibody.RevolutePrimitive
object. The torque is based on the current
position and velocity of the primitive
,
where:
Symbol | Description |
---|---|
Applied torque | |
Equilibrium position of the spring | |
Spring stiffness | |
Damping coefficient | |
Revolute primitive position | |
Revolute primitive velocity |
Class Attributes
Sealed | true |
ConstructOnLoad | true |
RestrictsSubclassing | true |
For information on class attributes, see Class Attributes.
Creation
Description
constructs a torsional spring-damper force law and sets the parameters to
tsd
= simscape.multibody.TorsionalSpringDampersimscape.Value
objects with a value of zero.
Properties
Version History
Introduced in R2022a