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SDL Video Display

Display video using SDL

  • SDL Video Display block

Libraries:
Simulink Coder Support Package for BeagleBone Blue Hardware / Video

Description

Display video data using the Simple Directmedia Layer (SDL) multimedia library. A Simulink® model can contain only one SDL Video Display block.

This block takes planar video data in YCbCr 4:2:2 or RGB formats.

Ports

Input

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Input port to specify red component of each pixel.

Dependencies

This port appears only when you select the RGB from Pixel format.

Data Types: uint8

Input port to specify green component of each pixel.

Dependencies

This port appears only when you select the RGB from Pixel format.

Data Types: uint8

Input port to specify blue component of each pixel.

Dependencies

This port appears only when you select the RGB from Pixel format.

Data Types: uint8

Input port to specify the luma component of each pixel.

Dependencies

This port appears only when you select the YCbCr 4:2:2 from Pixel format.

Data Types: uint8

Input port to specify the blue difference component of each pixel.

Dependencies

This port appears only when you select the YCbCr 4:2:2 from Pixel format.

Data Types: uint8

Input port to specify the red difference component of each pixel.

Dependencies

This port appears only when you select the YCbCr 4:2:2 from Pixel format.

Data Types: uint8

Parameters

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Specify the format of the input video stream: YCbCr 4:2:2 or RGB.

YCbCr 4:2:2 uses three channels to represent color image data for each pixel:

  • Y is the luma component (essentially a grayscale signal).

  • Cb is the blue-difference chroma component.

  • Cr is the red-difference chroma component.

Cb and Cr are sampled at half the rate of Y. Therefore, if the dimensions of Y are M*N, the dimensions of Cb and Cr are each (M/2) by N.

RGB uses three 8-bit values to represent the red, green, and blue components of each pixel.

Version History

Introduced in R2018b

See Also

External Websites