ASim3dActor
Abstract class to use as a base class for user-defined Unreal Engine C++ or blueprint actors
Since R2021b
Description
ASim3dActor
is an abstract class that you can use as a base class for
user-defined Unreal Engine® C++ or blueprint actors.
The base classes are inherently synchronized during co-simulation with a Simulink® model. Additionally, the Simulation 3D Actor Transform
Set block can control the base class. To extend behavior of
ASim3dActor
, you can use the message interface functions to override the
class methods so they send and receive messages to and from a model.
ASim3dActor
is included in the Aerospace Blockset™ Interface for Unreal Engine Projects. For information about the support package, see Customize 3D Scenes for Aerospace Blockset Simulations.
Properties
Object Functions
Sim3dSetup | C++ method that sets up actor in Unreal Engine 3D simulation |
Sim3dStep | C++ method that steps actor in Unreal Engine 3D simulation |
Sim3dRelease | C++ method that releases actor in Unreal Engine 3D simulation |
Version History
Introduced in R2021b