Rodrigues to Direction Cosine Matrix
Convert Euler-Rodrigues vector to direction cosine matrix
Libraries:
Aerospace Blockset /
Utilities /
Axes Transformations
Description
The Rodrigues to Direction Cosine Matrix block determines the 3-by-3 direction cosine matrix from a three-element Euler-Rodrigues vector. The Euler-Rodrigues vector input and resulting direction cosine matrix represent a right-hand passive transformation from frame A to frame B. The resulting direction cosine matrix represent a series of right-hand intrinsic passive rotations from frame A to frame B. For more information on Euler-Rodrigues vectors, see Algorithms.
Ports
Input
Output
Algorithms
An Euler-Rodrigues vector represents a rotation by integrating a direction cosine of a rotation axis with the tangent of half the rotation angle as follows:
where:
are the Rodrigues parameters. Vector represents a unit vector around which the rotation is performed. Due to the tangent, the rotation vector is indeterminate when the rotation angle equals ±pi radians or ±180 deg. Values can be negative or positive.
References
[1] Dai, J.S. "Euler-Rodrigues formula variations, quaternion conjugation and intrinsic connections." Mechanism and Machine Theory, 92, 144-152. Elsevier, 2015.
Extended Capabilities
Version History
Introduced in R2017a