uilamp
Create lamp component
Description
creates a lamp in a new
figure window and returns the lmp
= uilampLamp
object.
MATLAB® calls the uifigure
function to create
the figure.
specifies lmp
= uilamp(___,Name,Value
)Lamp
properties using one or more
name-value arguments. Use this option with any of the input argument
combinations in the previous syntaxes.
Examples
Create Lamp in Figure
fig = uifigure; lmp = uilamp(fig);
Create Lamp in Panel
fig = uifigure; pnl= uipanel(fig); lmp = uilamp(pnl);
Set and Access Lamp Properties
Create a default lamp.
fig = uifigure; lmp = uilamp(fig);
Determine the current color of the lamp.
color = lmp.Color
color = 0 1 0
MATLAB returns the RGB value for green.
Change the lamp color to red by setting the
Color
property to the long name,
'red'
.
lmp.Color = 'red';
Change the lamp color to blue by setting the
Color
property to the RGB triplet for
blue.
lmp.Color = [0 0 1];
Input Arguments
parent
— Parent container
Figure
object (default) | Tab
object | Panel
object | ButtonGroup
object | GridLayout
object
Parent container, specified as a Figure
object created using the uifigure
function or one of its child
containers: Tab
, Panel
, ButtonGroup
, or GridLayout
. If you do not specify a parent container, MATLAB calls the uifigure
function to create a new Figure
object that serves as the parent container.
Name-Value Arguments
Specify optional pairs of arguments as
Name1=Value1,...,NameN=ValueN
, where Name
is
the argument name and Value
is the corresponding value.
Name-value arguments must appear after other arguments, but the order of the
pairs does not matter.
Example: uilamp(Color="red")
specifies that the lamp color is
red.
Before R2021a, use commas to separate each name and value, and enclose
Name
in quotes.
Example: uilamp("Color","red")
specifies that the lamp color
is red.
The properties listed here are a subset of the available properties. For the
full list, see Lamp
.
Color
— Color of lamp
[0 1 0]
(default) | RGB triplet | hexadecimal color code | 'r'
| 'g'
| 'b'
| ...
Color of the lamp, specified as an RGB triplet, a hexadecimal color code, or one of the color options listed in the table.
RGB triplets and hexadecimal color codes are useful for specifying custom colors.
An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range
[0,1]
; for example,[0.4 0.6 0.7]
.A hexadecimal color code is a character vector or a string scalar that starts with a hash symbol (
#
) followed by three or six hexadecimal digits, which can range from0
toF
. The values are not case sensitive. Thus, the color codes"#FF8800"
,"#ff8800"
,"#F80"
, and"#f80"
are equivalent.
Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.
Color Name | Short Name | RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|---|---|
"red" | "r" | [1 0 0] | "#FF0000" | |
"green" | "g" | [0 1 0] | "#00FF00" | |
"blue" | "b" | [0 0 1] | "#0000FF" | |
"cyan"
| "c" | [0 1 1] | "#00FFFF" | |
"magenta" | "m" | [1 0 1] | "#FF00FF" | |
"yellow" | "y" | [1 1 0] | "#FFFF00" | |
"black" | "k" | [0 0 0] | "#000000" | |
"white" | "w" | [1 1 1] | "#FFFFFF" |
Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB uses in many types of plots.
RGB Triplet | Hexadecimal Color Code | Appearance |
---|---|---|
[0 0.4470 0.7410] | "#0072BD" | |
[0.8500 0.3250 0.0980] | "#D95319" | |
[0.9290 0.6940 0.1250] | "#EDB120" | |
[0.4940 0.1840 0.5560] | "#7E2F8E" | |
[0.4660 0.6740 0.1880] | "#77AC30" | |
[0.3010 0.7450 0.9330] | "#4DBEEE" | |
[0.6350 0.0780 0.1840] | "#A2142F" |
Data Types: double
| char
Position
— Location and size of lamp
[100 100 20 20]
(default) | [left bottom width height]
Location and size of the lamp, specified as the vector [left
bottom width height]
. This table describes each element
in the vector.
Element | Description |
---|---|
left | Distance from the inner left edge of the parent container to the outer left edge of the lamp |
bottom | Distance from the inner bottom edge of the parent container to the outer bottom edge of the lamp |
width | Distance between the right and left outer edges of the lamp |
height | Distance between the top and bottom outer edges of the lamp |
All measurements are in pixel units.
Due to aspect ratio constraints, you cannot change the lamp height and width independently of one another.
The Position
values are relative to the
drawable area of the parent container. The drawable area is the area
inside the borders of the container and does not include the area occupied by decorations such
as a menu bar or title.
Example: [100 200 20 20]
Version History
Introduced in R2016a
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