plotSurface
Description
Examples
Plot Surface in Theater Plot in Radar Scenario
Create a radar scenario.
scenario = radarScenario;
Define the terrain and boundaries of two surfaces and add the two surfaces to the radar scenario.
terrain1 = randi(100,4,5); terrain2 = randi(100,3,3); boundary1 = [0 100; 0 100-eps]; boundary2 = [0 100; 100 200]; s1 = landSurface(scenario,Terrain=terrain1,Boundary=boundary1); s2 = landSurface(scenario,Terrain=terrain2,Boundary=boundary2);
Obtain the plotter data by using the surfacePlotterData
function.
plotterData = surfacePlotterData(scenario.SurfaceManager)
plotterData=1×2 struct array with fields:
X
Y
Z
C
Create a theaterPlot
object and specify the axis limits of the plot.
theaterpplot = theaterPlot(XLimits=[0 100],YLimits=[-50 250],ZLimits=[-100 100]);
Create a surface plotter.
plotter = surfacePlotter(theaterpplot,DisplayName="Surfaces");
Plot surfaces in the theater plot. Change view angles for better visualization.
plotSurface(plotter,plotterData) view(-41,29)
Input Arguments
sPlotter
— Surface plotter object
SurfacePlotter
object
Surface plotter object, created by the surfacePlotter
function.
plotData
— Plot data
S-element array of structures
Plot data, specified as an S-element array of structures, where
S is the number of surfaces. You can directly create this argument
by using the surfacePlotterData
function. To create this argument manually, specify
each structure with these fields.
Field Name | Description |
---|---|
X | Domain of the surface in the x-direction, specified as an M-element real-valued vector. M is the number of x-coordinates for defining the terrain of the surface. The values for the elements in the vector must monotonically increase. |
Y | Domain of the surface in the y-direction, specified as an N-element real-valued vector. N is the number of y-coordinates for defining the terrain of the surface. The values for the elements in the vector must monotonically increase. |
Z | Height values of the surface, specified as an
N-by-M real-valued matrix.
N is the number of elements in the Y
field, and M is the number of elements in the
X field. |
C | Color for vertices in the terrain of the surface, specified as an
N-by-M-by-3 matrix of RGB triplets.
N is the number of elements in the Y
field, and M is the number of elements in the
X field. The plotSurface function
determines the color of a surface patch based on the color of its first
vertex. |
Version History
Introduced in R2022b
See Also
surfacePlotterData
| surfacePlotter
| theaterPlot
| SurfaceManager
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