Coordinate Systems for Unreal Engine Simulation in Robotics System Toolbox
Robotics System Toolbox™ enables you to simulate your robot scenario in a virtual environment that uses the Unreal Engine® from Epic Games®.
Note
Simulating models in the 3D visualization environment requires Simulink® 3D Animation™.
Unreal Engine World Coordinate System
The Unreal Engine environment uses a left-hand rule world coordinate system with axes that are fixed in the inertial reference frame.
Axis | Description |
---|---|
X | Forward direction of the vehicle Roll — Right-handed rotation about X-axis |
Y | Extends to the right of the vehicle, parallel to the ground plane Pitch — Right-handed rotation about Y-axis |
Z | Extends upwards Yaw — Left-handed rotation about Z-axis |
Robotics System Toolbox uses a right-hand rule world coordinate system. A coordinate in an Unreal Engine scene, (x, y, z, roll, pitch, yaw) would be (x, -y, z, yaw, pitch, roll) as a Robotics System Toolbox coordinate.
See Also
Simulation 3D Robot | Simulation 3D Physics Dump Truck