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vrspacemouse
Create space mouse object
Syntax
mouse = vrspacemouse(id)
Description
mouse = vrspacemouse(id)
creates a space mouse object capable of
interfacing with a space mouse input device. The id
parameter is a string
that specifies the space mouse connection: COM1
, COM2
,
COM3
, COM4
, USB1
,
USB2
, USB3
, or USB4
.
The vrspacemouse
object has several properties that influence the
behavior of the space mouse input device. The properties can be read or modified using dot
notation (e.g., mouse.DominantMode = true;
).
Properties
Valid properties are (property names are case-sensitive):
Property | Description |
---|---|
PositionSensitivity | Mouse sensitivity for translations. Higher values correspond to higher sensitivity. |
RotationSensitivity | Mouse sensitivity for rotations. Higher values correspond to higher sensitivity. |
DisableRotation | Fixes the rotations at initial values, allowing you to change positions only. |
DisableTranslation | Fixes the positions at the initial values, allowing you to change rotations only. |
DominantMode | If this property is true, the mouse accepts only the prevailing movement and rotation and ignores the others. This mode is very useful for beginners using a space mouse. |
UpperPositionLimit | Position coordinates for the upper limit of the mouse. |
LimitPosition | Enables mouse position limits. If false, the object ignores the
UpperPositionLimit and LowerPositionLimit
properties. |
LowerPositionLimit | Position coordinates for the lower limit of the mouse. |
NormalizeOutputAngle | Determines whether the integrated rotation angles should wrap on a full circle
(360°). This is not used when you read the Output Type as
Speed . |
InitialPosition | Initial condition for integrated translations. This is not used when you set
the Output Type to Speed . |
InitialRotation | Initial condition for integrated rotations. This is not used when you set the
Output Type to Speed . |
Methods
Method | Description |
---|---|
button | b = button(mouse, n) reads the status of space mouse button
number n . Button status is returned as logical 0 if not pressed
and logical 1 if pressed. n can be a vector to return multiple
buttons. |
close | close(mouse) closes and invalidates the space mouse object.
The object cannot be used once it is closed. |
position | p = position(mouse, n) reads the position of space mouse
axis number n . n can be a vector to return
positions of multiple axes. Translations and rotations are integrated. Outputs are
the position and orientation in the form of roll/pitch/yaw angles. |
speed | s = speed(mouse, n) reads the speed of space mouse axis
number n . n can be a vector to return the
speeds of multiple axes. No transformations are done. Outputs are the translation
and rotation speeds. |
viewpoint | p = viewpoint(mouse) reads the space mouse coordinates in
virtual world viewpoint format. Translations and rotations are integrated. Outputs
are the position and orientation in the form of an axis and an angle. You can use
these values as viewpoint coordinates in virtual world. |
Version History
Introduced in R2007b