Main Content

Double Lane Change

Double lane change 3D environment

Description

The Double Lane Change scene is a 3D environment of a straight road containing cones, traffic signs, and barrels. The cones are set up for a vehicle to perform a double lane change maneuver. The scene is rendered using RoadRunner.

Double Lane Change scene

Setup

To simulate a driving maneuver in this scene:

  1. Add a Simulation 3D Scene Configuration block to your Simulink® model.

  2. In this block, set the Scene source parameter to Default Scenes.

  3. Set the enabled Scene name parameter to Double lane change.

Layout

The scene uses the world coordinate system to locate objects. The active area of the scene contains the road.

OverallActive Area

Top-down view of Double Lane Change scene

Close-up of the active area (the road) and the recommended vehicle starting location

Objects

Tips

  • If you have the Vehicle Dynamics Blockset™ Interface for Unreal Engine® Projects support package, then you can modify this scene. In the Unreal Engine project file that comes with the support package, this scene is named DblLnChng.

    For more details on customizing scenes, see Customize 3D Scenes for Vehicle Dynamics Simulations.

Version History

Introduced in R2018b

expand all