Hi
You could simply multiply your points with a rotation matrix, e.g.
phi = pi/6;
R = [ cos(phi) sin(phi) 0 ; -sin(phi) cos(phi) 0 ; 0 0 1 ]; % R' turns in other direction
rand_new = R*[ rand_x' ; rand_y'; rand_z' ];
and plot them again. This changes the points (but makes the view look tilted as requested). Alternatively, if you only want to change the viewing angle, but keep the points at the same coordinates, you may need to play around with "view".