What's the point of using symmetric in GLCM ?
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I'm using GLCM in a project and i want to know what's the difference between using symmetric and not in it terms of results ? what does it allow us to know or not ?
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NN
2022-7-14
Hi,
As per my understanding, ‘Symmetric’ is a named-value argument in the function ‘graycomatrix’. When this is set to true, the ordering of values in the pixel pairs is not considered. Please read through the documentation for more information and examples.
Hope this helps.
Regards,
Narvik
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