3D Histogram from raw data

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Biraj Khanal
Biraj Khanal 2023-5-17
I am trying to create the a rainflow matrix out of time history of a load data. I can do it easily with the rainflow command but I am trying to learn how I can produce it myself. It is basically a 3D Histogram of three variables ( Mean, Range and Cycle count , random X,Y and Z let's say )
This is what a rainflow matrix looks like for reference.
For any dataset with X,Y and Z data, I undertand that the first step is to discretize X and Y . What I do not understand is how I can allot the Z value to each bins and ultimately plot something like this.

回答(1 个)

Mathieu NOE
Mathieu NOE 2023-5-17
hello
see example below - this is equivalent to hist3
% dummy data (col vectors)
x = rand(100,1);
y = rand(100,1);
z = rand(100,1);
%% bin the data (Hist3 clone)
nBins = 10; %number of bins (there will be nBins + 1 edges)
XEdge = linspace(min(x),max(x),nBins+1);
YEdge = linspace(min(y),max(y),nBins+1);
[~, xBin] = histc(x, XEdge);
[~, yBin] = histc(y, YEdge);
% count number of elements per (x,y) pair
[xIdx, yIdx] = meshgrid(1:nBins, 1:nBins);
xyPairs = [xIdx(:), yIdx(:)];
Z = zeros(size(xyPairs,1),1);
for i = 1:size(xyPairs,1)
Z(i) = sum(ismember([xBin, yBin], xyPairs(i,:), 'rows'));
end
% Reshape nPerBin to grid size
Z = reshape(Z, [nBins, nBins]);
% plot data
figure(1)
b = bar3(Z);
% change bar color to match Z value
for k = 1:length(b)
zdata = b(k).ZData;
b(k).CData = zdata;
b(k).FaceColor = 'interp';
end
colorbar('vert');
% Change colormap
colormap jet
% Label the axes
xlabel('x')
ylabel('y')
title('hist3 simulation');
  2 个评论
Biraj Khanal
Biraj Khanal 2023-5-19
编辑:Biraj Khanal 2023-5-19
Hi Mathieu , this was really helpful to get started. I replaced the histc with histcounts ( which I believe is the same thing) . However, what you have done is basically counted the xy pairs in each bins and presented Z axis as the count. Note that you have not used the initial z data at all. What I am doing is trying to put those respective z data (because the data is a x,y,z pair) in each bin and make a sum of them to present as Z of the final histogram. I have done that changing a line of your code. Check the for loop.
%dummy data (col vectors)
x = rand(100,1);
y = rand(100,1);
z = rand(100,1);
%% bin the data (Hist3 clone)
nBins = 10; %number of bins (there will be nBins + 1 edges)
% XEdge = linspace(min(x),max(x),nBins+1);
% YEdge = linspace(min(y),max(y),nBins+1);
% [~, xBin] = histc(x, XEdge);
% [~, yBin] = histc(y, YEdge);
[~,XEdge,XBin] = histcounts(x,nBins);
[~,YEdge,YBin] = histcounts(y,nBins);
[xIdx, yIdx] = meshgrid(1:nBins, 1:nBins);
xyPairs = [xIdx(:), yIdx(:)];
Z = zeros(size(xyPairs,1),1);
for i = 1:size(xyPairs,1)
%Z(i) = sum(ismember([xBin, yBin], xyPairs(i,:), 'rows'));
z_idx = find(ismember([XBin, YBin], xyPairs(i,:), 'rows'));
Z(i) = sum(z(z_idx));
end
Z = reshape(Z, [nBins, nBins]);
%Z = flip(Z,1);
% plot data
figure(1)
b = bar3(Z);
% change bar color to match Z value
for k = 1:length(b)
zdata = b(k).ZData;
b(k).CData = zdata;
b(k).FaceColor = 'interp';
end
colorbar('vert');
% Change colormap
colormap jet
% Label the axes
xlabel('x')
ylabel('y')
title('hist3 simulation');
Now, there are couple of more things that I am trying to do:
  1. As you can see, the mesh in XY is not as we generally liike to see, The Y bins should be flipped. If only for the sake of Z, I could just flip Z. But I believe there is a better way to arrange this.
  2. Instead of the bin index, I want to see the edges so that the histogram is relatable to the original data.
Do you have some suggestion?
Biraj Khanal
Biraj Khanal 2023-5-24
For anyone having similar problem, here is what I did to address the issues in my comment above :
Z = flip(Z,1); %flips the bar graph
ylim([0 nBins+1 ]); % to make the grid well viyible
xlim([0 nBins+1]);
tick_num = 5; %set the number of ticks on x and y axis
x = 0: nBins/tick_num : nBins ; x = x+0.4 ; x(1) =0.6; %first bin is plotted from x = 0.6 , each bin ends at edge+0.4
y = x;
xticks(x)
yticks(y)
xticklabels([XEdge(1: nBins/tick_num :end)]);
yticklabels(flip([YEdge(1: nBins/tick_num :end)]));
If anyone can suggest simpler way to go about this, it would be great!!

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