In simulink you can create masked systems with parameters and attach a callback to those parameters. So in the callback you can add however many blocks to the model and make the necessary connections. Not a straightforward thing unless you created simulink models from script before.
Configure model block in simscape
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I'm using simscape multibody for modeling some mechanisms, and I'd like to create some library blocks, whose configurations parameters would allow to change the number of istance of some subblocks. Does it exist any way for realizing it? It looks Simulink is more static than scripting, and I don't know exactly how to proceed with.
Cheers,
Soldà Enrico
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