Getting hatchfill to properly display a patch legend

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I'm using hatchfill to create patterned hatches, as the above example illustrates.
However the legend shows a line rather than a patch. Is there any way to make it show a patch?
The attached image shows the output of the code below. The legend icon for the hatch patch should
look like the icon for the regular hatch
tmp.png
obj.X = 1 + [0, 0 , 1 , 1 ]
obj.Y = 1 + [0, 1 , 1 , 0 ]
obj.FaceColor = 'b';
obj.FaceAlpha = 0.4;
obj2.X = [0, 0 , 1/2 , 1/2 ]
obj2.Y = [0, 1/2 , 1/2 , 0 ]
obj2.FaceColor = 'g';
obj2.FaceAlpha = 0.4;
h = patch(obj);
k = patch(obj2);
hatchObj= hatchfill(h);
set(gca,'XLim',[0,3]);
set(gca,'YLim',[0,3]);
legend('hatch patch','patch')

采纳的回答

Leo Simon
Leo Simon 2019-11-28
It turns out that the problems I described in my original question can all be resolved by using the legendflex and hatchfill2 packages.
Here's an extension of my original code, and the picture that it generates.tmp.png
clear all;close all
%parameters of the first patch object
obj(1).X = 1 + [0, 0 , 1 , 1 ];
obj(1).Y = 1 + [0, 1 , 1 , 0 ];
obj(1).FaceColor = 'b';
obj(1).FaceAlpha = 0.2;
HatchColor{1} = [0.4,0.4,0.4];
HatchAngle{1} = 20;
HatchType{1} = 'single';
HatchDensity{1} = 20;
%Parameters of the first patch object
obj(2).X = 0.5*[0, 0 , 1 , 1 ];
obj(2).Y = 0.5*[0, 1 , 1 , 0 ];
obj(2).FaceColor = 'g';
obj(2).FaceAlpha = 0.2;
HatchColor{2} = [1,0,0];
HatchAngle{2} = 20;
HatchDensity{2} = 10;
HatchType{2} = 'cross';
%make the patches
for ii=1:2;
h(ii) = patch(obj(ii));
end;
%hatch the patches
for ii=1:2;
hHatch(ii) = hatchfill2(h(ii),HatchType{ii},...
'HatchAngle',HatchAngle{ii},...
'HatchDensity',HatchDensity{ii},...
'HatchColor',HatchColor{ii});
end;
%Make the legend
Legend = {'blue square','green square'};
[legend_h,object_h,plot_h,text_str] = legendflex(h,Legend,...
'anchor',{'se','se'},...
'buffer',[-90, 60 ],...
'fontSize',20);
%object_h is the handle for the lines, patches and text objects
%hatch the legend patches to match the patches
for ii=1:2;
hHatch(ii+2) = hatchfill2(object_h(ii+2),HatchType{ii}, ...
'HatchAngle',HatchAngle{ii},...
'HatchDensity',HatchDensity{ii},...
'HatchColor',HatchColor{ii});
end;
%I couldn't use hatchfill2 to set the FaceAlpha's so I did it manually
for ii= 1:2
object_h(ii+2).FaceAlpha = obj(ii).FaceAlpha;
end;
  4 个评论
Sille Petrine Vest Hansen
Hi
I have a issue with the getpos.m function:
Unary operator '~' is not supported for operand of
type 'matlab.ui.Figure'.
Error in getpos (line 160)
if ~href % HREF is the Root object (no 'Position' property)
Error in legendflex (line 465)
legpospx = getpos(h.leg, 'px');
Error in test (line 12)
[legend_h, object_h, plot_h, text_str] = legendflex(bars, legendData, 'Padding', [2, 2, 10], 'FontSize', 18, 'Location', 'NorthEast');
I have the same issue in my own script, but I have also tested the shown script, and the same problem occurs.
Do you know, why this is an issue?
DGM
DGM 2022-11-2
编辑:DGM 2022-11-2
What version of that file are you using? The getpos() version 1.2 that's currently included with legendflex() doesn't have that test on line 160, and the test in question isn't written that way.
You might want to check with
which getpos -all
to see if there's an older copy that may have come from somewhere else.

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更多回答(3 个)

Simeon
Simeon 2022-3-18
编辑:Simeon 2022-3-18
Here's an example.
With its corresponding code.
% Requirements to get this working:
% hatchfill2.m: https://github.com/hokiedsp/matlab-hatchfill2/blob/master/hatchfill2.m
% legendflex.m: https://github.com/kakearney/legendflex-pkg/blob/master/legendflex/legendflex.m
% getpos.m: https://github.com/kakearney/legendflex-pkg/blob/master/setgetpos_V1.2/getpos.m
hold on;
bar1 = bar(1, 100, 'FaceColor', 'white');
bar2 = bar(2, 50, 'FaceColor', 'white');
% Keep an array of the plots so that none of the hatchfill2 lines appear in the legend
bars = [bar1, bar2];
% Hatch the two bars with a texture
hatchfill2(bar1(1), 'cross', 'HatchAngle', 45, 'HatchDensity', 60, 'HatchColor', 'black');
hatchfill2(bar2(1), 'single', 'HatchAngle', 45, 'HatchDensity', 40, 'HatchColor', 'black');
% Draw the legend
legendData = {'Bar #1', 'Bar #2'};
[legend_h, object_h, plot_h, text_str] = legendflex(bars, legendData, 'Padding', [2, 2, 10], 'FontSize', 18, 'Location', 'NorthEast');
% object_h(1) is the first bar's text
% object_h(2) is the second bar's text
% object_h(3) is the first bar's patch
% object_h(4) is the second bar's patch
%
% Set the two patches within the legend
hatchfill2(object_h(3), 'cross', 'HatchAngle', 45, 'HatchDensity', 60/4, 'HatchColor', 'black');
hatchfill2(object_h(4), 'single', 'HatchAngle', 45, 'HatchDensity', 40/4, 'HatchColor', 'black');
% Some extra formatting to make it pretty :)
set(gca, 'FontSize', 18);
set(gca, 'XMinorTick','on', 'XMinorGrid','on', 'YMinorTick','on', 'YMinorGrid','on');
xlim([0, 3]);
ylim([0, 110]);
I hope this helps someone out there!
  2 个评论
Zafimandimby Mampiandra
I cannot use the function "hatchfill2" it shows that it is not defined.
Can you please help me o solve this problem?
Thanks
Simeon
Simeon 2022-4-28
Hi Zafimandimby, Try running the hatchfill.m file so that Matlab recognizes its functions, then run your plotting script to use those functions.

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kailin gong
kailin gong 2023-5-9
编辑:kailin gong 2023-5-9
Hi, I use hatchfill2 to plot a mixed graph, but I feel confused about how to display a patch legend with other style legend, such as line.
Based on the previous mentioned code.
I add a line:
line=plot([1,2],[5,10]);
I changed the legend:
legendData = {'Bar #1', 'Bar #2', 'Line'};
Then I changed:
[legend_h, object_h, plot_h, text_str] = legendflex([bars, line], legendData, 'Padding', [2, 2, 10], 'FontSize', 18, 'Location', 'NorthEast');
It turns out an error:
Error using hatchfill2>parse_input (line 856)
Unsupported graphics handle type.
Error in hatchfill2 (line 98)
[A,opts,props] = parse_input(A,varargin);
Please help, thanks in advance.
  4 个评论
Simeon
Simeon 2023-5-12
Right, the positioning for legendflex is strange also, if you look here:
You'll see that:
  • North --> 'anchor', [2 2], 'buffer', [0 -10]
  • South --> 'anchor', [6 6], 'buffer', [0 10]
  • East --> 'anchor', [4 4], 'buffer', [-10 0]
  • West --> 'anchor', [8 8], 'buffer', [10 0]
  • NorthEast --> 'anchor', [3 3], 'buffer', [-10 -10]
  • NorthWest --> 'anchor', [1 1], 'buffer', [10 -10]
  • SouthEast --> 'anchor', [5 5], 'buffer', [-10 10]
  • SouthWest --> 'anchor', [7 7], 'buffer', [10 10]
  • NorthOutside --> 'anchor', [2 6], 'buffer', [0 10]
  • SouthOutside --> 'anchor', [6 2], 'buffer', [0 -10]
  • EastOutside --> 'anchor', [3 8], 'buffer', [10 0]
  • WestOutside --> 'anchor', [8 3], 'buffer', [-10 0]
  • NorthEastOutside --> 'anchor', [3 1], 'buffer', [10 0]
  • NorthWestOutside --> 'anchor', [1 3], 'buffer', [-10 0]
  • SouthEastOutside --> 'anchor', [5 7], 'buffer', [10 0]
  • SouthWestOutside --> 'anchor', [7 5], 'buffer', [-10 0]
Also, when saving the figure use ctrl+s instead of clicking the save icon, since unlike the traditional legend, the legendflex legend is its own figure, so you gotta save both of together to have the legend show up in the resulting plot.
Ralph van Zwieten
Ralph van Zwieten 2023-9-29
Hi Simeon,
I have a related question. I am trying to apply the hatchfill to a stacked bar plot that I have, where I keep on running into several errors.
Could you maybe have a look at it?:
LO = [0.1, 0.2, 0.3, 0.4];
OLO = [0.2, 0.3, 0.4, 0.1];
RGO = [0.3, 0.4, 0.1, 0.2];
SFO = [0.4, 0.1, 0.2, 0.3];
comp = [LO; OLO; RGO];% SFO];
comp = oil_comp*100; %
oi = categorical ({'Li', 'Ol', 'Ri'});%, 'Su'});
oi = reordercats(oi, {'Li', 'Ol', 'Ri'});%, 'Su'});
str = {'Li', 'Ol', 'Ri'};
Y= oil_comp;
bar(oi, Y, 'stacked');
ylim([0 102])
ax = get(gca);
cat = ax.Children;
set(cat(4),'FaceColor',[21 96 189]/255);
set(cat(3),'FaceColor',[30 144 255]/255);
set(cat(2),'FaceColor',[130,238,253]/255);
%set(cat(1),'FaceColor',[173 216 230]/255);
set(cat(1),'FaceColor',[255 204 203]/255);
% Hatch the two bars with a texture
hatchfill2(cat(1), 'single', 'HatchAngle', 45, 'HatchDensity', 60, 'HatchColor', 'black');
hatchfill2(cat(2), 'single', 'HatchAngle', 45, 'HatchDensity', 40, 'HatchColor', 'black');
Ultimately, I would like to have the bottom box of every bar with the same hatch density , and then increasing density when going to the boxes above that.
If you know how to give every box an individual color, so having 12 instead of 4 different colors), that would be great to hear as well!
Hopefully you can help me out, thank you in advance.

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Asvin Kumar
Asvin Kumar 2019-11-26
I presume you’re using the hatchfill function from File Exchange.
Internally, it calls the line function to create the hatch patterns. See lines 171 and 176 of the source code. It follows that the legend would only show line and patch. With this hatchfill function it won’t be possible to change the legend.
  2 个评论
Leo Simon
Leo Simon 2019-11-28
Thanks Asvin, I've switched to hatchfill2 and combined it will legendflex. This combination enables me to do pretty much whatever I need. I've answered my own question below.

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