how to build 3D simulation of a model?
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Hello,
I'm interested in building 3D model of quadrocopter in Matlab, but I have no idea how to build 3D model in matlab.
My goal is to express my dynamic model and thesis in a simulation model in matlab.
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Nishan Nekoo
2024-1-11
Simulink 3D Animation is a great starting point to build 3D simulations of your model. Starting in R2024a, Simulink 3D Animation contains a suite of basic scenes, actors and sensors that will allow you build 3D simulations using an interface to the Unreal Engine from Epic Games. If you want a domain-specific 3D Simulation such as the quadcopter in your case, use the UAV Toolbox with Simulink 3D Animation to use the Simulation 3D UAV Vehicle, a pre-built asset that you can simulate in Unreal Engine.
@Kavita Bhagat Building a 3D room is possible using the createShape function that is part of the sim3D API and can be used as part of the initialization script of a Simulation 3D Actor by adding primitives such as planes and boxes to form a room. See this example with a platform and the robots encased using primitives.
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Nishan Nekoo
2024-1-11
编辑:Nishan Nekoo
2024-1-11
Simulink 3D Animation is a great starting point to build 3D simulations of your model. Starting in R2024a, Simulink 3D Animation contains a suite of basic scenes, actors and sensors that will allow you build 3D simulations using an interface to the Unreal Engine from Epic Games. If you want a domain-specific 3D Simulation such as the quadcopter in your case, use the UAV Toolbox with Simulink 3D Animation to use the Simulation 3D UAV Vehicle, a pre-built asset that you can simulate in Unreal Engine
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Jan Danek
2013-9-4
Hi Martin,
With simulation of quadrucopter, you are perhaps interested in both quadrucopter model itself, and in surrounding scene in which it is supposed to operate.
With Quadrucopter, you can start with a simple representation (2 crossed beams, 4 cylinders, 1 box in the middle to represent batteries/ECU). This can be easily done using Simulink 3D Animation 3D World Editor. The Editor also provides several simple scenes (try "New from template" - Aerodrome_1) in which you can place your Quadrucopter.
Once you are satisfied with the behaviour of the dynamical quadrucopter model (Plant dynamics / Controller / control device input modelled in Simulink), you can replace a trivial Quadrucopter model with something more resembling a real aircraft - export the corresponding VRML model from a CAD tool and include (inline) it in your main scene.
Good luck,
Jan
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