Can I store an entity and resend it to multiple N destinations?
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Is it possible to store an entity in SimEvents and then send it to N multiple destinations. N is different with each entity. This would be something like dynamical entity replication.
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Akram Najjar
2018-10-22
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Friends ... the page quoted above does not exist anymore (Replicating Entries). Is there a chance of having it reposted? Thanks
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