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Apologies for putting this question here, but I'm not sure there's a specific forum for Cody-related questions.

I recently noticed that a new badge for "Magic Numbers Master" had been created and awarded. When I entered my profile to check that out, I noticed that I had received that badge, but lost the badge for "Cody Challenge Master." I thought that maybe my solution had been messed up because of a change in one of the test suites that my solution missed, as this has happened a number of times on other problems. According to the text underneath the badge icon, I've still solved all 96 of the questions in the Cody Challenge. All of the problems listed as part of that challenge are still marked as "Solved." Has anyone else run into this issue?

Chad Greene
Chad Greene
Last activity 2023-9-12

Are there any good Matlab jokes? I don't mean why or any other Easter eggs, I mean good jokes involving Matlab. Actually, that bar may be a bit too high. Any jokes, good or bad, let's hear 'em.
I created a solution for Cody Problem 1745 (Get me!) that is very simple and works perfectly on my computer; but in Cody, it results in the error:
Error: Undefined function or variable 'me'.
The test code is:
get = me();
y = rand(1,12345);
!rm now.m
!rm assert.m
assert(get == now)
My solution is:
classdef me
methods
function tf = eq(obj,~)
tf = true;
end
end
end
Why doesn't Cody accept this?
(P. S.) And why doesn't it accept function definitions like
function justDoIt
(which are appropriate for some problems and accepted by MATLAB) but requires at least one input and output?
Can anyone explain how Cody calculates the size of a program?
I read the help, but couldn't understand. :(
Why cody does not allow 'eval', 'evalc','feval' etc functions in the solutions? What is alternative to these functions?
e.g. I need to use:
if f='3*x'
x=0:10;
y=eval(vectorise(f))
so that values of y can be calculated as 3.*x
bt cody does not let us to use functions like eval
What is the alternative?
I have been stuck in the Cody question: Problem 31. Remove all the words that end with "ain"
for the whole afternoon. My codes below passed the first two tests but failed in the third one, because my codes cannot separate "" and ain. Anyone could help?
function s2 = remAin(s1)
s1_cell = strread(s1, '%s');
[s1_cell{find(not(cellfun('isempty', regexp(s1_cell, '\w*ain\>'))) == 1)}] = deal(' ');
s2 = strjoin(s1_cell');
s2 = strrep(s2, sprintf('%c%c%c', 32,32,32), sprintf('%c%c', 32,32));
if s2(end) == ' ' && s2(end-1) == ' '
s2(end) = [];
end
end
Salam,
While I was playing with Cody, I found one interesting question that asked to write MATLAB function to create times-table (can be found here: http://bit.ly/1cWZGGM ). The question itself was easy, but I had problems to figure out how could someone solve this problem with compact code of size 10 !!
After I've checked the leading answer, it seems to be written in Chinese not in MATLAB :)
Here is the answer:
function m = timestables(n)
regexp '' '(?@A=repmat([1:n]'',1,n);m=A.*A'';)'
end
Could anyone translate this to me so that I can use it in my future attempts ? :P
Regards.
In a previous Q & A, Jan Simon pointed to Cody: Sum 1:2^n. The current leading solution to that problem has node-count (or more simply, "length") 10. Apparently, 10 is the minimal length (per the official length-function on File Exchange) of any function taking input & generating output:
function y = test_cody_solution(x)
y = x;
end
Per Cody instruction examples, additional computation within a function definition increases the solution length. For example, both of the following functions have length 12:
function y = test_cody_solution(x)
y = [x];
end
function y = test_cody_solution(x)
y = x+1;
end
My question is: what kinds of ninja-style coding idioms even exist in MATLAB which actually perform definite computation but at the same time do not increase the node-count above 10? I'm not able to imagine what could be going on in order for someone to solve a given non-trivial Cody puzzle in length 10 or 11? IOW, without respect to any particular Cody problem, could someone please give an example of a non-trivial function which somehow comes in at or just above the absolute lower bound? Any explanation of the magic would be appreciated as well.
Thanks, Brad
function b = most_change(a)
a(:,1)=a(:,1)*0.25;
a(:,2)=a(:,2)*0.1;
a(:,3)=a(:,3)*0.05;
a(:,4)=a(:,4)*0.01;
d=sum(a,2);
c=max(d);
for i=1:length(d)
if d(i)==c
b=i;
end
end
i got wa please explain idont understand
Given a tic tac toe board:
1 represents X
0 represents empty.
-1 represents O
It is X's move. If there is an immediate win possibility, choose a square for an immediate win. Otherwise return 0.
Return absolute index of the square of choice. If multiple square are valid, return them in order.
Example:
Input a = [ 1 0 1
-1 1 0
0 -1 -1]
Output wins is [4 8]
Can anyone explain it in detail?
I'm confused with the sentence I marked ans bold style.
Thanks a lot~~~
I've written a valid answer to the last Cody problem, but it is not even close to the best answer. I have no idea how they made this short answer. To unlock it I need to solve another Cody question, but there are none left... :(
Anybody know how to unlock the last question?
Hi,
i'm "solving" number 30 cody's problem.
I think to solve that whit sortrows function.
If I have a z vector:
j = sqrt(-1);
z = [-4 6 3+4*j 1+j 0];
my funtion is:
function z = complexSort(z)
z(2,:)=sqrt(real(z).^2+imag(z).^2);
z=sortrows(z',-2);
z=z(:,1);
end
End it return the result
z =
6.0000 6.0000
3.0000 - 4.0000i 5.0000
-4.0000 4.0000
1.0000 - 1.0000i 1.4142
0 0
The question is: why imagine part in input is positive e sortrows trasform it in negative?
best regards
Marco
Walter Roberson
Walter Roberson
Last activity 2024-12-16,14:42

This topic is for unexpected or bizarre or humorous references to MATLAB. Specific citations would be appreciated.
Please post the easter eggs that you have found so far if they aren't already posted by someone else.
Let's try to make a good Matlab easter egg list because it seems that there isn't one.
What should be posted:
  • Unexpected but intentional behaviour
  • Special things that the programmers left for us to discover
  • Extra code inside a function that can be used for other purposes
  • Hidden pictures and audio clips
What shouldn't be posted:
  • Repeated Easter Eggs, if someone already posted it please don't repeat
  • Bugs in functions that cause trouble and might be fixed in later versions
  • Matlab games that come with the program unless they aren't mentioned in the documentation (the games are in the other demos, try the xpbombs and fifteen, you can even see the code for both games)