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Marisa
Marisa
Last activity 2024-8-26

I am trying to earn my Intro to MATLAB badge in Cody, but I cannot click the Roll the Dice! problem. It simply is not letting me click it, therefore I cannot earn my badge. Does anyone know who I should contact or what to do?
Something that had bothered me ever since I became an FEA analyst (2012) was the apparent inability of the "camera" in Matlab's 3D plot to function like the "cameras" in CAD/CAE packages.
For instance, load the ForearmLink.stl model that ships with the PDE Toolbox in Matlab and ParaView and try rotating the model.
clear
close all
gm = importGeometry( "ForearmLink.stl" );
pdegplot(gm)
To provide talking points, here's a YouTube video I recorded.
Things to observe:
  1. Note that I cant seem to rotate continuously around the x-axis. It appears to only support rotations from [0, 360] as opposed to [-inf, inf]. So, for example, if I'm looking in the Y+ direction and rotate around X so that I'm looking at the Z- direction, and then want to look in the Y- direction, I can't simply keep rotating around the X axis... instead have to rotate 180 degrees around the Z axis and then around the X axis. I'm not aware of any data visualization applications (e.g., ParaView, VisIt, EnSight) or CAD/CAE tools with such an interaction.
  2. Note that at the 50 second mark, I set a view in ParaView: looking in the [X-, Y-, Z-] direction with Y+ up. Try as I might in Matlab, I'm unable to achieve that same view perspective.
Today I discovered that if one turns on the Camera Toolbar from the View menubar, then clicks the Orbit Camera icon, then the No Principal Axis icon:
That then it acts in the manner I've long desired. Oh, and also, for the interested, it is programmatically available: https://www.mathworks.com/help/matlab/ref/cameratoolbar.html
I might humbly propose this mode either be made more discoverable, similar to the little interaction widgets that pop up in figures:
Or maybe use the middle-mouse button to temporarily use this mode (a mouse setting in, e.g., Abaqus/CAE).
Honzik
Honzik
Last activity 2024-7-18

I've noticed is that the highly rated fonts for coding (e.g. Fira Code, Inconsolata, etc.) seem to overlook one issue that is key for coding in Matlab. While these fonts make 0 and O, as well as the 1 and l easily distinguishable, the brackets are not. Quite often the curly bracket looks similar to the curved bracket, which can lead to mistakes when coding or reviewing code.
So I was thinking: Could Mathworks put together a team to review good programming fonts, and come up with their own custom font designed specifically and optimized for Matlab syntax?
An option for 10th degree polynomials but no weighted linear least squares. Seriously? Jesse
What do you think about the NVIDIA's achivement of becoming the top giant of manufacturing chips, especially for AI world?
Twitch built an entire business around letting you watch over someone's shoulder while they play video games. I feel like we should be able to make at least a few videos where we get to watch over someone's shoulder while they solve Cody problems. I would pay good money for a front-row seat to watch some of my favorite solvers at work. Like, I want to know, did Alfonso Nieto-Castonon just sit down and bang out some of those answers, or did he have to think about it for a while? What was he thinking about while he solved it? What resources was he drawing on? There's nothing like watching a master craftsman at work.
I can imagine a whole category of Cody videos called "How I Solved It". I tried making one of these myself a while back, but as far as I could tell, nobody else made one.
Here's the direct link to the video: https://www.youtube.com/watch?v=hoSmO1XklAQ
I hereby challenge you to make a "How I Solved It" video and post it here. If you make one, I'll make another one.
The Ans Hack is a dubious way to shave a few points off your solution score. Instead of a standard answer like this
function y = times_two(x)
y = 2*x;
end
you would do this
function ans = times_two(x)
2*x;
end
The ans variable is automatically created when there is no left-hand side to an evaluated expression. But it makes for an ugly function. I don't think anyone actually defends it as a good practice. The question I would ask is: is it so offensive that it should be specifically disallowed by the rules? Or is it just one of many little hacks that you see in Cody, inelegant but tolerable in the context of the surrounding game?
Incidentally, I wrote about the Ans Hack long ago on the Community Blog. Dealing with user-unfriendly code is also one of the reasons we created the Head-to-Head voting feature. Some techniques are good for your score, and some are good for your code readability. You get to decide with you care about.
While searching the internet for some books on ordinary differential equations, I came across a link that I believe is very useful for all math students and not only. If you are interested in ODEs, it's worth taking the time to study it.
A First Look at Ordinary Differential Equations by Timothy S. Judson is an excellent resource for anyone looking to understand ODEs better. Here's a brief overview of the main topics covered:
  1. Introduction to ODEs: Basic concepts, definitions, and initial differential equations.
  2. Methods of Solution:
  • Separable equations
  • First-order linear equations
  • Exact equations
  • Transcendental functions
  1. Applications of ODEs: Practical examples and applications in various scientific fields.
  2. Systems of ODEs: Analysis and solutions of systems of differential equations.
  3. Series and Numerical Methods: Use of series and numerical methods for solving ODEs.
This book provides a clear and comprehensive introduction to ODEs, making it suitable for students and new researchers in mathematics. If you're interested, you can explore the book in more detail here: A First Look at Ordinary Differential Equations.
There are a host of problems on Cody that require manipulation of the digits of a number. Examples include summing the digits of a number, separating the number into its powers, and adding very large numbers together.
If you haven't come across this trick yet, you might want to write it down (or save it electronically):
digits = num2str(4207) - '0'
That code results in the following:
digits =
4 2 0 7
Now, summing the digits of the number is easy:
sum(digits)
ans =
13
Hello and a warm welcome to everyone! We're excited to have you in the Cody Discussion Channel. To ensure the best possible experience for everyone, it's important to understand the types of content that are most suitable for this channel.
Content that belongs in the Cody Discussion Channel:
  • Tips & tricks: Discuss strategies for solving Cody problems that you've found effective.
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  • Comments on specific Cody problems: Examples include unclear problem descriptions or incorrect testing suites.
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Please direct such comments to the Comments section on the problem or solution page itself.
We hope the Cody discussion channel becomes a vibrant space for sharing expertise, learning new skills, and connecting with others.
One of the starter prompts is about rolling two six-sided dice and plot the results. As a hobby, I create my own board games. I was able to use the dice rolling prompt to show how a simple roll and move game would work. That was a great surprise!
📚 New Book Announcement: "Image Processing Recipes in MATLAB" 📚
I am delighted to share the release of my latest book, "Image Processing Recipes in MATLAB," co-authored by my dear friend and colleague Gustavo Benvenutti Borba.
This 'cookbook' contains 30 practical recipes for image processing, ranging from foundational techniques to recently published algorithms. It serves as a concise and readable reference for quickly and efficiently deploying image processing pipelines in MATLAB.
Gustavo and I are immensely grateful to the MathWorks Book Program for their support. We also want to thank Randi Slack and her fantastic team at CRC Press for their patience, expertise, and professionalism throughout the process.
___________
A high school student called for help with this physics problem:
  • Car A moves with constant velocity v.
  • Car B starts to move when Car A passes through the point P.
  • Car B undergoes...
  • uniform acc. motion from P to Q.
  • uniform velocity motion from Q to R.
  • uniform acc. motion from R to S.
  • Car A and B pass through the point R simultaneously.
  • Car A and B arrive at the point S simultaneously.
Q1. When car A passes the point Q, which is moving faster?
Q2. Solve the time duration for car B to move from P to Q using L and v.
Q3. Magnitude of acc. of car B from P to Q, and from R to S: which is bigger?
Well, it can be solved with a series of tedious equations. But... how about this?
Code below:
%% get images and prepare stuffs
figure(WindowStyle="docked"),
ax1 = subplot(2,1,1);
hold on, box on
ax1.XTick = [];
ax1.YTick = [];
A = plot(0, 1, 'ro', MarkerSize=10, MarkerFaceColor='r');
B = plot(0, 0, 'bo', MarkerSize=10, MarkerFaceColor='b');
[carA, ~, alphaA] = imread('https://cdn.pixabay.com/photo/2013/07/12/11/58/car-145008_960_720.png');
[carB, ~, alphaB] = imread('https://cdn.pixabay.com/photo/2014/04/03/10/54/car-311712_960_720.png');
carA = imrotate(imresize(carA, 0.1), -90);
carB = imrotate(imresize(carB, 0.1), 180);
alphaA = imrotate(imresize(alphaA, 0.1), -90);
alphaB = imrotate(imresize(alphaB, 0.1), 180);
carA = imagesc(carA, AlphaData=alphaA, XData=[-0.1, 0.1], YData=[0.9, 1.1]);
carB = imagesc(carB, AlphaData=alphaB, XData=[-0.1, 0.1], YData=[-0.1, 0.1]);
txtA = text(0, 0.85, 'A', FontSize=12);
txtB = text(0, 0.17, 'B', FontSize=12);
yline(1, 'r--')
yline(0, 'b--')
xline(1, 'k--')
xline(2, 'k--')
text(1, -0.2, 'Q', FontSize=20, HorizontalAlignment='center')
text(2, -0.2, 'R', FontSize=20, HorizontalAlignment='center')
% legend('A', 'B') % this make the animation slow. why?
xlim([0, 3])
ylim([-.3, 1.3])
%% axes2: plots velocity graph
ax2 = subplot(2,1,2);
box on, hold on
xlabel('t'), ylabel('v')
vA = plot(0, 1, 'r.-');
vB = plot(0, 0, 'b.-');
xline(1, 'k--')
xline(2, 'k--')
xlim([0, 3])
ylim([-.3, 1.8])
p1 = patch([0, 0, 0, 0], [0, 1, 1, 0], [248, 209, 188]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
%% solution
v = 1; % car A moves with constant speed.
L = 1; % distances of P-Q, Q-R, R-S
% acc. of car B for three intervals
a(1) = 9*v^2/8/L;
a(2) = 0;
a(3) = -1;
t_BatQ = sqrt(2*L/a(1)); % time when car B arrives at Q
v_B2 = a(1) * t_BatQ; % speed of car B between Q-R
%% patches for velocity graph
p2 = patch([t_BatQ, t_BatQ, t_BatQ, t_BatQ], [1, 1, v_B2, v_B2], ...
[248, 209, 188]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
p3 = patch([2, 2, 2, 2], [1, v_B2, v_B2, 1], [194, 234, 179]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
%% animation
tt = linspace(0, 3, 2000);
for t = tt
A.XData = v * t;
vA.XData = [vA.XData, t];
vA.YData = [vA.YData, 1];
if t < t_BatQ
B.XData = 1/2 * a(1) * t^2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, a(1) * t];
p1.XData = [0, t, t, 0];
p1.YData = [0, vB.YData(end), 1, 1];
elseif t >= t_BatQ && t < 2
B.XData = L + (t - t_BatQ) * v_B2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, v_B2];
p2.XData = [t_BatQ, t, t, t_BatQ];
p2.YData = [1, 1, vB.YData(end), vB.YData(end)];
else
B.XData = 2*L + v_B2 * (t - 2) + 1/2 * a(3) * (t-2)^2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, v_B2 + a(3) * (t - 2)];
p3.XData = [2, t, t, 2];
p3.YData = [1, 1, vB.YData(end), v_B2];
end
txtA.Position(1) = A.XData(end);
txtB.Position(1) = B.XData(end);
carA.XData = A.XData(end) + [-.1, .1];
carB.XData = B.XData(end) + [-.1, .1];
drawnow
end
Mathew
Mathew
Last activity 2024-5-16

is there any sites available online free ai course learning except: coursera.org
Updating some of my educational Livescripts to 2024a, really love the new "define a function anywhere" feature, and have a "new" idea for improving Livescripts -- support "hidden" code blocks similar to the Jupyter Notebooks functionality.
For example, I often create "complicated" plots with a bunch of ancillary items and I don't want this code exposed to the reader by default, as it might confuse the reader. For example, consider a Livescript that might read like this:
-----
Noting the similar structure of these two mappings, let's now write a function that simply maps from some domain to some other domain using change of variable.
function x = ChangeOfVariable( x, from_domain, to_domain )
x = x - from_domain(1);
x = x * ( ( to_domain(2) - to_domain(1) ) / ( from_domain(2) - from_domain(1) ) );
x = x + to_domain(1);
end
Let's see this function in action
% HIDE CELL
clear
close all
from_domain = [-1, 1];
to_domain = [2, 7];
from_values = [-1, -0.5, 0, 0.5, 1];
to_values = ChangeOfVariable( from_values, from_domain, to_domain )
to_values = 1×5
2.0000 3.2500 4.5000 5.7500 7.0000
We can plot the values of from_values and to_values, showing how they're connected to each other:
% HIDE CELL
figure
hold on
for n = 1 : 5
plot( [from_values(n) to_values(n)], [1 0], Color="k", LineWidth=1 )
end
ax = gca;
ax.YTick = [];
ax.XLim = [ min( [from_domain, to_domain] ) - 1, max( [from_domain, to_domain] ) + 1 ];
ax.YLim = [-0.5, 1.5];
ax.XGrid = "on";
scatter( from_values, ones( 5, 1 ), Marker="s", MarkerFaceColor="flat", MarkerEdgeColor="k", SizeData=120, LineWidth=1, SeriesIndex=1 )
text( mean( from_domain ), 1.25, "$\xi$", Interpreter="latex", HorizontalAlignment="center", VerticalAlignment="middle" )
scatter( to_values, zeros( 5, 1 ), Marker="o", MarkerFaceColor="flat", MarkerEdgeColor="k", SizeData=120, LineWidth=1, SeriesIndex=2 )
text( mean( to_domain ), -0.25, "$x$", Interpreter="latex", HorizontalAlignment="center", VerticalAlignment="middle" )
scaled_arrow( ax, [mean( [from_domain(1), to_domain(1) ] ) - 1, 0.5], ( 1 - 0 ) / ( from_domain(1) - to_domain(1) ), 1 )
scaled_arrow( ax, [mean( [from_domain(end), to_domain(end)] ) + 1, 0.5], ( 1 - 0 ) / ( from_domain(end) - to_domain(end) ), -1 )
text( mean( [from_domain(1), to_domain(1) ] ) - 1.5, 0.5, "$x(\xi)$", Interpreter="latex", HorizontalAlignment="center", VerticalAlignment="middle" )
text( mean( [from_domain(end), to_domain(end)] ) + 1.5, 0.5, "$\xi(x)$", Interpreter="latex", HorizontalAlignment="center", VerticalAlignment="middle" )
-----
Where scaled_arrow is some utility function I've defined elsewhere... See how a majority of the code is simply "drivel" to create the plot, clear and close? I'd like to be able to hide those cells so that it would look more like this:
-----
Noting the similar structure of these two mappings, let's now write a function that simply maps from some domain to some other domain using change of variable.
function x = ChangeOfVariable( x, from_domain, to_domain )
x = x - from_domain(1);
x = x * ( ( to_domain(2) - to_domain(1) ) / ( from_domain(2) - from_domain(1) ) );
x = x + to_domain(1);
end
Let's see this function in action
Show code cell
from_domain = [-1, 1];
to_domain = [2, 7];
from_values = [-1, -0.5, 0, 0.5, 1];
to_values = ChangeOfVariable( from_values, from_domain, to_domain )
to_values = 1×5
2.0000 3.2500 4.5000 5.7500 7.0000
We can plot the values of from_values and to_values, showing how they're connected to each other:
Show code cell
-----
Thoughts?
I recently had issues with code folding seeming to disappear and it turns out that I had unknowingly disabled the "show code folding margin" option by accident. Despite using MATLAB for several years, I had no idea this was an option, especially since there seemed to be no references to it in the code folding part of the "Preferences" menu.
It would be great if in the future, there was a warning that told you about this when you try enable/disable folding in the Preferences.
I am using 2023b by the way.
In the MATLAB editor, when clicking on a variable name, all the other instances of the variable name will be highlighted.
But this does not work for structure fields, which is a pity. Such feature would be quite often useful for me.
I show an illustration below, and compare it with Visual Studio Code that does it. ;-)
I am using MATLAB R2023a, sorry if it has been added to newer versions, but I didn't see it in the release notes.
Dear members, I’m currently doing research on the subject of using Generative A.I. as a digital designer. What our research group would like to know is which ethical issues have a big impact on the decisions you guys and girls make using generative A.I.
Whether you’re using A.I. or not, we would really like to know your vision and opinion about this subject. Please empty your thoughts and oppinion into your answers, we would like to get as much information as possible.
Are you currently using A.I. when doing your job? Yes, what for. No (not yet), why not?
Using A.I., would you use real information or alter names/numbers to get an answer?
What information would or wouldn’t you use? If the client is asking/ordering you to do certain things that go against your principles, would you still do it because order is order? How far would you go?
Who is responsible for the outcome of the generated content, you or the client?
Would you still feel like a product owner if it was co-developed with A.I.?
What we are looking for is that we would like to know why people do or don’t use AI in the field of design and wich ethical considerations they make. We’re just looking for general moral line of people, for example: 70% of designers don’t feel owner of a design that is generated by AI but 95% feels owner when it is co-created.
So therefore the questions we asked, we want to know the how you feel about this.
How long until the 'dumbest' models are smarter than your average person? Thanks for sharing this article @Adam Danz