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In Week 2, the contest entered a new phase – the voting started! As of today, 6000+ votes have been cast on almost 1000 entries in the GALLERY! As a result, YOU raised $5000+ for Direct Relief in addition to the $2400 raised via the Treasure Hunt contest! We encourage you to continue sharing the contest to inspire others to participate by either voting or creating new entries so we can donate even more!

MATLAB Mini Hack Winners - Week 2

I won’t say judging is getting easier in Week 2 - amazing entries keep coming in every day. Congratulations to the winners! Each of you has won a special edition T-shirt.

Bonus Prize Winners - Week 2

We are giving out additional giveaways to participants of both the Treasure Hunt and the MATLAB Mini Hack . Congratulations to our 5 winners. Each of you has also won a special edition T-shirt.

  • Simon Thor
  • Eric Ogier
  • David Hill
  • Lyes Demri
  • Highphi

What’s new in Week 3?

In Week 3, we will add several new categories in which we hope to see more creative entries:

  • Holidays
  • Album covers
  • Food & Drinks
  • MathWorks logo
  • Fractals

In just one week, 500+ amazing entries were created. Math rocks and you rock!

Help us show the world the beauty of mathematics by sharing your work with your friends, classmates, or colleagues. You can also help fight the global pandemic by voting. For each vote, MathWorks will donate $1 to Direct Relief. See the Voting FAQs below for details.

MATLAB Mini Hack Winners - Week 1

Let’s start by saying: your awesome work made our judging VERY HARD! We came up with several categories with one winner each. Congratulations to the winners! Each of you won a special edition T-shirt:

Bonus Prize Winners - Week 1

As we announced last week, we are giving additional giveaways to participants of both the Treasure Hunt contest and the MATLAB Mini Hack contest . Congratulations to our 5 winners. Each of you also won a special edition T-shirt

  • Jan Orwat
  • warnerchang
  • Davide OLIVIERI
  • Daniel Niblett
  • KARUPPASAMYPANDIYAN M

Voting FAQs:

Q1: Who can vote?

Anyone with a MathWorks account can vote.

Q2: How many times can I vote?

There here is no limit to the number of votes you can cast. Vote for as many entries as you like (one vote per entry).

Q3: How do my votes increase MathWorks’ charity donation?

For every vote an entry gets, we will donate $1 to Direct Relief with a maximum amount of $20 donated per entry. MathWorks will donate up to a maximum of $20,000 based on the combined totals raised by task participation in the Treasure Hunt and voting in the MATLAB Mini Hack .

Q4. How do I win?

At the end of the contest, the top 10 participants on the leaderboard will each get an Amazon gift card and the top 3 will earn special badges. The 10 highest voted entries will win 5 customized T-shirts. See the full contest details.

Every week, we will also award surprise prizes for more fun.

Note that MathWorks staff are NOT eligible for prizes.

Q5: How do votes on my entries determine my rank on the leaderboard?

The total number of votes on ALL of your entries determines your rank on the leaderboard.

Q6: Do votes on remixed entries add votes to the original entry?

No. We count only direct votes on an entry.

Q7: Is the code (also) automatically compared to earlier submissions to determine the remix tree?

No. You have to remix an entry.

Just in 2 days since the contest started, we already have 200+ awesome entries in the MATLAB Mini Hack contests. We are excited to see so many talented and creative community members enjoying the contest and learning from each other.

If you haven’t created your entry, try remixing an entry you like. Make some SMALL changes and see what it would look like. Remix is highly encouraged in this contest.

If you haven’t entered the Treasure Hunt contest, give it a try. Your participation will not only win you a prize but also bump up MathWorks’ donation to a charity organization that fights the global pandemic.

Reminder:

  • Voting will start next Monday.
  • Weekly surprise giveaways will also be announced next Monday. Still time left to create your entries, original or remixed!

As part of MATLAB Central’s 20 year anniversary celebration, we created the MATLAB Mini Hack . The contest starts today on Oct. 4th!

What to do?

Generate an interesting image using up to 280 characters of MATLAB code.

Who can play?

Participants across all skill levels are welcome. Create original entries of your own code, remix others’ entries and make them your own, or simply vote on ENTRIES you love!

How to win prizes?

Those at the top of the leaderboard at the end of the contest will win up to $300 Amazon gift cards, 5 customized T-shirts, or special badges. Visit the prizes section on the contest page for more information.

To add more fun, we will award RANDOM PRIZES that every participant has a chance to win.

  • Each week, we will pick 5 players who participate in both the Treasure Hunt and MATLAB Mini Hack .
  • Each week, we will have different surprise giveaways.

Important Notes

  • The first week (Oct. 4th, 2021 ~ Oct. 10th 2021) is for creating entries only. Voting starts on Week 2.
  • Make sure you follow the contests (click the ‘follow the contests’ button on the top) to get notified when prizes are awarded and of other important announcements. We hope you are the winner!

Join our celebration of the 20th anniversary of MATLAB Central community! You are invited to enter 2 contests - A Treasure Hunt and a MATLAB Mini Hack - to have fun and win prizes.

How to Play

  • In the Treasure Hunt, complete 10 fun tasks to explore the ‘treasures’ in the community.
  • In the MATLAB Mini Hack, use up to 280 characters of MATLAB code to generate an interesting image. Simply vote for the entries that you like or share your own entries to gain votes.

Prizes

You will have opportunities to win compelling prizes, including special edition T-shirts, customized T-shirts, Amazon gift cards, and virtual badges. Your participation will also bump up our charity donations.

Ready to participate?

Visit the community contests space and choose the contest you’d like to enter. Note that:

  • You need a MathWorks account to participate. If you don’t have a MathWorks account, you can create one at MathWorks sign in .
  • Make sure you follow the contests (click the ‘follow the contests’ button on the top) to get notified for prize information and important announcements.

For the full contest rules, prizes, and terms, see details here .

We hope you enjoy the contests and win big prizes. NOW, LET THE CELEBRATION BEGIN!

Happy New Year, everyone! We hope you enjoyed the Cody contest in 2020, learned new MATLAB skills, and made a friend or two. While the 2020 contest has concluded, the fun and learning never end.

Please take the 1-minute survey to talk about your experience (only 2 required questions). Our goal is to make future contests better and more appealing to you, so your feedback is critical to us.

Thank you in advance and hope to see you again in the 2021 contest.

We are excited to announce that Cody Contest 2020 starts today! Again, the rule is simple - solve any problem and rate its difficulty. If you have any question, please visit our FAQs page first. Want to know your ranking? Check out the contest leaderboard .

Happy problem-solving! We hope you are a winner.

Below are some FAQs for the Cody contest 2020. If you have any additional questions, ask your questions by replying to this post. We will keep updating the FAQs.

Q1: If I rate a problem I solved before the contest, will I still get a raffle ticket?

A: Yes. You can rate any problem you have solved, whether it was before or during the contest period.

Q2: When will I receive the contest badges that I've earned?

A: All badges will be awarded after the contest ends.

Q3: How do I know if I’m the raffle winner?

A: If you are a winner, we will contact you to get your name and mailing address. You can find the list of winners on the Cody contest page .

Q4: When will I receive my T-shirt or hat?

A: You will typically receive your prize within a few weeks. It might take longer for international shipping.

Q5: I'm new to Cody. If I have some questions about using Cody, how can I get help?

A: You can ask your question by replying this post. Other community users might help you and we will also monitor the threads. You might also find answers here .

Q6: What do I do if I have a question about a specific problem?

A: If the problem description is unclear, the test suite is broken, or similar concerns arise, post your question(s) as a comment on the specific problem page. If you are having a hard time solving a problem, you can post a comment to your solution attempt (after submitting it). However, do not ask other people to solve problems for you.

Q7: If I find a bug or notice someone is cheating/spamming during the contest, how can I report it?

A: Use Web Site Feedback . Select "MATLAB Central" from the category list.

Q8: Why can't I rate a problem?

A: To rate a problem, you must solve that problem first and have at least 50 total points.

Rik
Rik
Last activity 2022-11-4

There are multiple ways to create a graphical user interface (GUI) in Matlab. Which method is the best depends on multiple factors: the complexity of the project, to what extent it should be a long-term solution, on what releases your GUI should work, your available time, your skill level, and probably other factors I'm forgetting.
To keep the thread clear I'll attempt to provide a short outline a few ways in this question, and leave the details for the answers. (@anyone with editing privileges: feel free to update the section below if I missed something important and am slow in editing this question)
---------------------------------------------------------------------------------------------------
GUIDE
GUIDE is probably the first tool new users will encounter. It is very useful for quickly putting something together, but it is otherwise fairly limited. It requires maintaining (and distributing) both a .m and a .fig file. Note that the GUIDE environment will be removed in a future release. After GUIDE is removed, existing GUIDE apps will continue to run in Matlab but they will not be editable in GUIDE. If you're starting a new GUI, don't use GUIDE. If you're updating an existing GUIDE GUI, migrate it to AppDesigner. In R2021a the first step for this removal was taken: all templates except the blank template have been removed.
GUILT
Although I haven't had a detailed look myself, it seems a list like this is not complete without at least mentioning the GUI Layout Toolbox, which is available on the file exchange and offers a lot of customization options.
Programmatic GUIs
You can bypass GUIDE and use the normal figures and functions like uicontrol to build GUIs from code. This makes the design less visual, but more flexible for future additions.
App Designer
The official successor to GUIDE, AppDesigner is not based on functions, but works similar to a class. It uses uifigure and mostly uses graphical elements that are incompatible with 'normal' GUIs that are created with a figure (or .fig).
Summary:
Dynamically accessing variable names can negatively impact the readability of your code and can cause it to run slower by preventing MATLAB from optimizing it as well as it could if you used alternate techniques. The most common alternative is to use simple and efficient indexing.
Explanation:
Sometimes beginners (and some self-taught professors) think it would be a good idea to dynamically create or access variable names, the variables are often named something like these:
  • matrix1, matrix2, matrix3, matrix4, ...
  • test_20kmh, test_50kmh, test_80kmh, ...
  • nameA, nameB, nameC, nameD,...
Good reasons why dynamic variable names should be avoided:
There are much better alternatives to accessing dynamic variable names:
Note that avoiding eval (and assignin, etc.) is not some esoteric MATLAB restriction, it also applies to many other programming languages as well:
MATLAB Documentation:
If you are not interested in reading the answers below then at least read MATLAB's own documentation on this topic Alternatives to the eval Function, which states "A frequent use of the eval function is to create sets of variables such as A1, A2, ..., An, but this approach does not use the array processing power of MATLAB and is not recommended. The preferred method is to store related data in a single array." Data in a single array can be accessed very efficiently using indexing.
Note that all of these problems and disadvantages also apply to functions load (without an output variable), assignin, evalin, and evalc, and the MATLAB documentation explicitly recommends to "Avoid functions such as eval, evalc, evalin, and feval(fname)".
The official MATLAB blogs explain why eval should be avoided, the better alternatives to eval, and clearly recommend against magically creating variables. Using eval comes out at position number one on this list of Top 10 MATLAB Code Practices That Make Me Cry. Experienced MATLAB users recommend avoiding using eval for trivial code, and have written extensively on this topic.
Inspired by Chad Greene's " MATLAB jokes or puns " thread, and in celebration of 15 years of the MathWorks Community site, does anyone out there want to share their poetic creativity? Limericks, haiku, sonnets... Go!
And to start off, my (slightly off-topic) submission on Chad's thread:
There was an old math guy called Cleve
who, while teaching, a pipe-dream conceived:
of a language so clean
you can say what you mean!
From our suffering we've all been relieved.
The community is very helpful, yet I feel really powerless that I cannot find the appropriate way to code, nor find the problems with the codes I have written. I have read numerous books on MATLAB, mostly related with science and engineering applications. Any advice to improve would be greatly appreciated. Thanks.
Chad Greene
Chad Greene
Last activity 2023-9-12

Are there any good Matlab jokes? I don't mean why or any other Easter eggs, I mean good jokes involving Matlab. Actually, that bar may be a bit too high. Any jokes, good or bad, let's hear 'em.
Hello all,
Please explain good MATLAB programming practice methods. It will help to the guys who are new to programming like me.
Previously I used
for i=1:10
after following some suggestions from this answers pages I learnt to use
for i1=1:100
This is the good way to write programs.
Like this, as a professional programmer, please mention some good programming practice techniques.
It will useful to all!
Capital letters are obtained by capitalizing the LaTeX command for the lowercase version. Capital letters in grey are exceptions which have no LaTeX commands. For example, to produce a capital chi simply type X (this also applies for the lowercase omicron).
When two versions of the lowercase letter are available, a var prefix can be added to obtain the second version. For example, the two versions of epsilon are \epsilon and \varepsilon.
--------------------------------------------------------------------------------------------------------------------------------------------------------
The code used to generate the table:
greeks = ...
{'ALPHA' 'A' '\alpha'
'BETA' 'B' '\beta'
'GAMMA' '\Gamma' '\gamma'
'DELTA' '\Delta' '\delta'
'EPSILON' 'E' {'\epsilon','\varepsilon'}
'ZETA' 'Z' '\zeta'
'ETA' 'H' '\eta'
'THETA' '\Theta' {'\theta','\vartheta'}
'IOTA' 'I' '\iota'
'KAPPA' 'K' '\kappa'
'LAMBDA' '\Lambda' '\lambda'
'MU' 'M' '\mu'
'NU' 'N' '\nu'
'XI' '\Xi' '\xi'
'OMICRON' 'O' 'o'
'PI' '\Pi' {'\pi','\varpi'}
'RHO' 'P' {'\rho','\varrho'}
'SIGMA' '\Sigma' {'\sigma','\varsigma'}
'TAU' 'T' '\tau'
'UPSILON' '\Upsilon' '\upsilon'
'PHI' '\Phi' {'\phi','\varphi'}
'CHI' 'X' '\chi'
'PSI' '\Psi' '\psi'
'OMEGA' '\Omega' '\omega'};
h = figure('units','pixels','pos',[300,100,620,620],'Color','w');
axes('units','pixels','pos',[10,10,600,600],'Xcol','w','Ycol','w',...
'Xtick',[],'Ytick',[],'Xlim',[0 6],'Ylim',[0,4]);
% Loop by column and row
for r = 1:4
for c = 1:6
el = (r-1)*6 + c;
% Title
text(c-0.5,5-r,greeks{el,1},'Fonts',14,'FontN','FixedWidth',...
'Hor','center','Ver','cap')
% Color cap latter in grey or black
if strcmp(greeks{el,2}(1),'\')
clr = [0, 0, 0];
else
clr = [0.65, 0.65, 0.65];
end
% Cap letter
text(c-0.5,4.87-r,['$\rm{' greeks{el,2} '}$'],'Fonts',40,...
'Hor','center','Ver','cap','Interp','Latex','Color',clr)
% Lowercase letter/s (if two variants)
if iscell(greeks{el,3})
text(c-0.75,4.48-r,['$' greeks{el,3}{1} '$'],'Fonts',20,...
'Hor','center','Interp','Latex')
text(c-0.25,4.48-r,['$' greeks{el,3}{2} '$'],'Fonts',20,...
'Hor','center','Interp','Latex')
% Latex command
text(c-0.5,4.3-r,['\' greeks{el,3}{1}],'Fonts',12,'FontN','FixedWidth',...
'Hor','center','Ver','base')
else
text(c-0.5,4.48-r,['$' greeks{el,3} '$'],'Fonts',20,...
'Hor','center','Interp','Latex')
text(c-0.5,4.3-r,['\' greeks{el,3}],'Fonts',12,'FontN','FixedWidth',...
'Hor','center','Ver','base')
end
end
end
% Print to pdf
export_fig greeks.pdf
The link to export_fig.
And here is the link to the pdf on scribd: http://www.scribd.com/doc/159011120/Greek-alphabet-in-latex
[INDEX]
--------------------------------------------------------------------------------------------------------------------------------------
[MOTIVATION]
Why should we use markups in the body of our questions?
The answer is a question: which of the two versions is more likely to be understood in a glimpse and has more chances to be answered by our readers?
.
< Consider the following question >
I have a vector of weights W=[10,20,30,50,23434,1,2.4,2] and a matrix A=rand(100,8) and I would like to find the row-wise weighted sum of A. I am proceeding in the following way: B=zeros(size(A)); for c=1:numel(W) B(:,c)=A(:,c)*W(c); end B=sum(B,2); Somehow I get huge numbers can you please help?
.
< Now, consider its formatted version >
I have a vector of weights W = [10,20,30,50,23434,1,2.4,2] and a matrix A = rand(100,8) and I would like to find the row-wise weighted sum of A.
I am proceeding in the following way:
B = zeros(size(A));
for c = 1:numel(W)
B(:,c) = A(:,c)*W(c);
end
B = sum(B,2);
Somehow I get huge numbers can you please help?
--------------------------------------------------------------------------------------------------------------------------------------
[AKNOWLEDGMENTS]
In alphabetical order by nickname, thanks for their suggestions to:
Walter Roberson
--------------------------------------------------------------------------------------------------------------------------------------
[LOG]
  • 06 Aug 2011, 13:17 BST - created and added boldface.gif
  • 06 Aug 2011, 14:59 BST - added italic.gif
  • 06 Aug 2011, 18:58 BST - added index section
  • 07 Aug 2011, 00:03 BST - added code.gif and tutorial series section
  • 07 Aug 2011, 01:50 BST - added monospaced.gif, numlist.gif, bullist.gif and hyperlink.gif
  • 13 Aug 2011, 14:27 BST - added motivation section
  • 18 Aug 2011, 01:44 BST - added aknowledgments section and link to wish-list
--------------------------------------------------------------------------------------------------------------------------------------
[TUTORIAL Series]
Do not forget to read the Markup help (located on the top-right corner of the Body pane)
Vote on Wish-list for MATLAB Answer sections my post if you think that a tutorial section on top of Answers could be useful.
Now, I am still a novice when it comes to programming. I believe MATLAB is definitely a great programming tool, one that I can play with, particularly, when I have free time.
I would love to hear from all answerers, what are the ways that can make one proficient in this field?
This topic is for unexpected or bizarre or humorous references to MATLAB. Specific citations would be appreciated.
Please post the easter eggs that you have found so far if they aren't already posted by someone else.
Let's try to make a good Matlab easter egg list because it seems that there isn't one.
What should be posted:
  • Unexpected but intentional behaviour
  • Special things that the programmers left for us to discover
  • Extra code inside a function that can be used for other purposes
  • Hidden pictures and audio clips
What shouldn't be posted:
  • Repeated Easter Eggs, if someone already posted it please don't repeat
  • Bugs in functions that cause trouble and might be fixed in later versions
  • Matlab games that come with the program unless they aren't mentioned in the documentation (the games are in the other demos, try the xpbombs and fifteen, you can even see the code for both games)