ActorSpeedCondition
Description
An ActorSpeedCondition
object represents an Actor
Speed
condition in the RoadRunner scenario logic. The Actor Speed
condition specifies for the
associated phase to end when an actor reaches the specified speed. Specifying
ActorSpeedCondition
as the condition type when creating an end or fail
condition in your scenario adds an Actor Speed
condition to the specified
phase in the scenario logic. You can use an ActorSpeedCondition
object to
programmatically modify the attributes of the corresponding Actor Speed
condition by changing the property values of the object.
Creation
You can create an ActorSpeedCondition
object in these ways:
The
setEndCondition
function creates and assigns a condition of the specified type to the end of a specified phase. Specify theconditionType
argument as"ActorSpeedCondition"
to create anActorSpeedCondition
object associated with the specified phase.The
setFailCondition
function assigns a condition of the specified type to the Fail Conditions of the scenario root phase. Specify theconditionType
argument as"ActorSpeedCondition"
to create anActorSpeedCondition
object associated with the scenario Fail Conditions.
Properties
Examples
Version History
Introduced in R2025a