DistanceToActorCondition
Description
A DistanceToActorCondition
object represents a
Distance To Actor
condition in the RoadRunner scenario logic. The Distance To Actor
condition specifies for
the associated phase to end when the actor is a certain distance away from the reference
actor. Specifying DistanceToActorCondition
as the condition type when
creating an end or fail condition in your scenario adds a Distance To Actor
condition to the specified phase in the scenario logic. You can use the
DistanceToActorCondition
object to programmatically modify the attributes
of the corresponding Distance To Actor
condition by changing the property
values of the object.
Creation
You can create a DistanceToActorCondition
object in these ways:
The
setEndCondition
function creates and assigns a condition of the specified type to the end of a specified phase. Specify theconditionType
argument as"DistanceToActorCondition"
to create aDistanceToActorCondition
object associated with the specified phase.The
setFailCondition
function assigns a condition of the specified type to the Fail Conditions of the scenario root phase. Specify theconditionType
argument as"DistanceToActorCondition"
to create aDistanceToActorCondition
object associated with the scenario Fail Conditions.
Properties
Examples
Version History
Introduced in R2025a