DistanceToPointCondition
Description
A DistanceToPointCondition
object represents a
Distance To Point
condition in the RoadRunner scenario logic. The Distance To Point
condition specifies for
the associated phase to end when an actor is a certain distance away from a specified point.
Specifying DistanceToPointCondition
as the condition type when creating an
end or fail condition in your scenario adds a Distance To Point
condition
to the specified phase in the scenario logic. You can use the
DistanceToPointCondition
object to programmatically modify the attributes
of the corresponding Distance To Point
condition by changing the property
values of the object.
Creation
You can create a DistanceToPointCondition
object in these ways:
The
setEndCondition
function creates and assigns a condition of the specified type to the end of a specified phase. Specify theconditionType
argument as"DistanceToPointCondition"
to create aDistanceToPointCondition
object associated with the specified phase.The
setFailCondition
function assigns a condition of the specified type to the Fail Conditions of the scenario root phase. Specify theconditionType
argument as"DistanceToPointCondition"
to create aDistanceToPointCondition
object associated with the scenario Fail Conditions.
Properties
Examples
Version History
Introduced in R2025a