PolygonMaterial
Description
The PolygonMaterial object represents the material applied to
an enclosed polygon surface on a lane.
Creation
You can create a PolygonMaterial object from your RoadRunner scene in these ways:
The
addPolygonMaterial(RoadRunner) function creates a polygon shaped region on a lane and applies a material to it.The
addLaneMaterial(RoadRunner) function applies a material to the entire lane or to a section of the lane
Properties
Material applied to lane surface, specified as a Material (RoadRunner)
object.
Layering order for overlapping materials, specified as a numeric scalar. When materials of different types overlap, RoadRunner places the material with the higher sort index at the top, followed by materials having a lower sort index value.
Data Types: int32
Examples
Use the addPolygonMaterial function to create an
enclosed polygon region and apply a surface material using the Material
object on a single lane.
Create a roadrunner object, specifying the path to an existing
project. For example, this code shows the path to a project, on a Windows® machine,
located at "C:\RR\MyProject". This code assumes that RoadRunner is installed in the default location, and returns an object,
rrApp, that provides functions for performing basic tasks such as
opening, closing, and saving scenes and projects.
rrApp = roadrunner(ProjectFolder="C:\RR\MyProject");Note: If you are opening RoadRunner from MATLAB® for the first time, or if you have changed the RoadRunner installation location since you last opened it from MATLAB, you can use
the roadrunnerSetup (RoadRunner) function to specify new default
project and installation folders to use when opening RoadRunner. You can save these folders between MATLAB® sessions by selecting the Across MATLAB sessions option
from the corresponding drop down.
Create a new RoadRunner scene in the current project by using the newScene
function, specifying the roadrunner object rrApp.
newScene(rrApp);
Create an object for the RoadRunner authoring API, rrApi, that references the object for
the current RoadRunner instance rrApp. The rrApi object
enables you to programmatically author scenes, such as by adding and modifying road and
lanes components, using MATLAB.
rrApi = roadrunnerAPI(rrApp);
Extract the object for your scene from the Scene property of the
authoring API object rrApi. The extracted Scene
object enables you to specify the scene in which to add scene elements such as roads and
lanes.
scn = rrApi.Scene;
Add a horizontal line-arc curve road 100 meters in length to the scene by using the
addLineArcRoad function. Specify the positions of the road by
specifying the positions of its control points along the X- and Y-axes of the
RoadRunner local coordinate system. These control points define the positions of the
start and end of the road. You can modify the positions of the control points to adjust
the length and direction of the road relative to the scene origin. You can also add
control points in between the start and end points of the line-arc curve to adjust the
curvature and radius of the road curve.
controlPoints = [-50 0; 50 0]; rrHorizontalRoad = addLineArcRoad(scn,controlPoints);
Extract the reference lane of the road from the ReferenceLane
property of the road object rrHorizontalRoad. The reference lane
defines the center lane, or reference line, of a road in a RoadRunner scene. This lane has no width and serves as the basis for positioning all
other lanes, which RoadRunner arranges outward from the reference line.
refLane = rrHorizontalRoad.ReferenceLane;
Use the extracted refLane object to add lanes on either side of
the reference lane of the road using the addLaneToLeft and
addLaneToRight functions. Then, use the LaneType
and TravelDirection properties of the added lanes to specify the type
and travel direction, respectively, of each lane. First, add a driving lane to the left
of the horizontal road with a forward travel direction.
horizontalLane1 = addLaneToLeft(refLane); horizontalLane1.LaneType = "driving"; horizontalLane1.TravelDirection = "forward";
Then, add another driving lane to the right of the horizontal road with a backward travel direction.
horizontalLane2 = addLaneToRight(refLane); horizontalLane2.LaneType = "driving"; horizontalLane2.TravelDirection = "backward";
Use the getAsset function to extract a
Material object, dirtMaterial, that represents
the Dirt2.rrmtl asset in the project
prj.
dirtMaterial = getAsset(prj,"Materials/Dirt2.rrmtl","Material");
Create an enclosed polygon region on the lane horizontalLane2 by
specifying the XYZ- coordinates of the polygon. Use the
addPolygonMaterial function to apply the material on the newly
created polygon.
bounds = [
-3.5 10 0
0.0 10 0
0.0 0.0 0
-3.5 0.0 0
];
polygonMaterial = addPolygonMaterial(scn,bounds,dirtMaterial);
Version History
Introduced in R2026a
See Also
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