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Design and Generate ros2_control Trajectory Controller for UR5e Manipulator Using Simulink

3-D trajectory control enables robotic manipulators to perform intricate operations such as assembly of delicate parts, coating irregular surfaces, welding complex structures, or handling hazardous materials, with a high degree of accuracy and repeatability. Some of the challenges in designing a successful 3-D trajectory controller are:

  • Ability to iteratively test the robustness and stability of the controller

  • Ensuring real-time performance

  • Dynamic parameter tuning

This topic shows how you can use Simulink® to design, validate and generate code for a 3-D trajectory controller for UR5e robotic manipulator.

Design, Test and Validate 3-D Trajectory Controller in Simulink

To design and iteratively test the 3-D trajectory controller, you first use co-simulation between Simulink and Unreal Engine®. You can create a photo-realistic scene with the manipulator and any other objects using Unreal Engine and design the controller in a Simulink model for testing and validation.

Unreal Engine scene for UR5e robotic manipulator controller testing.

Generate C++ Code for Controller and Deploy as ros2_control Plugin

After you validate the controller, you can use configure the controller Simulink model with ROS 2 Control interfaces, auto-generate C++ code, package it and deploy the controller as a ros2_control plugin. The ros2_control framework provides a flexible and extensible architecture to design 3-D trajectory controllers for robotic manipulators. It also supports real-time performance, lifecycle management, and offers robust tools for testing and dynamic parameter tuning. The data flow between the controller and Simulink is shown in this diagram:

ROS 2 control flow diagram.

Examples

These examples detail the steps involved in designing, testing and generating code for the 3-D trajectory controller:

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