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get

Class: vrfigure

(To be removed) Return property value of vrfigure object

vrfigure.get will be removed in a future release. For more information, see Version History.

Syntax

get(figure)
figureProp = get(figure,propertyName)

Description

get(figure) lists the values of all the properties of the vrfigure object.

figureProp = get(figure,propertyName) returns the value of the specified property of the vrfigure object.

Input Arguments

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Virtual reality figure, specified as a vrfigure object.

Virtual reality figure property, specified as one of these.

vrfigure PropertyMeaning

Antialiasing

Smooth textures using antialiasing, which interpolates values between texture points.

CameraBound

Camera movement with the current viewpoint.

CameraDirection

Camera direction in the current viewpoint local coordinates.

CameraDirectionAbs

Camera direction in the world coordinates. (read-only property).

CameraPosition

Camera position in the current viewpoint local coordinates.

CameraPositionAbs

Camera position in world coordinates (read-only property).

CameraUpVector

Camera up vector.

CameraUpVectorAbs

Camera up vector in world coordinates (read-only property).

CaptureFileFormat

File format for a captured frame file.

CaptureFileName

Frame capture file name.

DeleteFcn

Callback invoked when closing the vrfigure object.

ExaminePivotPoint

Pivot point about which camera is rotated in examine navigation mode, in world coordinates.

Fullscreen

Full screen display of figure.

Headlight

Headlight from camera.

Lighting

Lighting effect.

MaxTextureSize

Maximum pixel size of a texture used. The smaller the size, the faster the texture can render. A value of 'auto' means the texture is set to the maximum pixel size.

Name

Name of figure.

NavMode

Navigation mode. See Mouse Navigation.

NavPanel

Navigation panel appearance.

NavSpeed

Navigation speed.

NavZones

Navigation zones display.

Position

Screen coordinates of figure.

Record2D

2-D offline animation file recording.

Record2DCompress
Method

Compression method for creating 2-D animation files. See profile in the MATLAB® VideoWriter documentation.

Record2DCompress
Quality

Quality of 2-D animation file compression. See the MATLAB VideoWriter documentation.

Record2DFileName

Name of 2-D offline animation file. The string can contain tokens that animation recording replaces with information. See File Name Tokens.

Record2DFPS

Rate of playback for the 2-D offline animation video in frames per second (fps).

Rendering

Specifies whether to render a vrfigure object. Turning off rendering improves performance. For example, if your code does batch operations on a virtual figure, you can turn off rendering during that processing and then turn it back on after the processing.

Sound

Sound effects.

StatusBar

Status bar display.

Stereo3D

Stereoscopic vision mode.

Stereo3DCameraOffset

Distance in virtual world units of left and right camera from parallax for stereoscopic vision. Parallax is the difference in the apparent position of an object viewed from two cameras.

Stereo3DHIT

Horizontal image translation (HIT) of the two stereo images in stereoscopic vision, represented by a value from 0 to 1, inclusive. The larger the value, the further back the background appears.

Textures

Texture use.

ToolBar

Toolbar display.

Tooltips

Tooltips display in navigation panel.

Transparency

Transparency effect.

Triad

Location of the triad.

Viewpoint

Active viewpoint of figure.

Wireframe

Wireframe display.

World

Virtual world that the figure displays (read-only property).

ZoomFactor

Camera zoom factor.

Output Arguments

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Virtual reality figure property, returned as a string or vector.

Examples

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Create a vrfigure object.

myworld = vrworld('vrmount');
open(myworld);
virtual_fig = vrfigure(myworld);

Figure VR Car in the Mountains contains objects of type hgjavacomponent, uimenu, uipanel, uitoolbar.

Return the properties of the virtual figure virtual_fig.

get(virtual_fig)
 
	Antialiasing = 'on'
	CameraBound = 'on'
	CameraDirection = [0 0 -1]
	CameraDirectionAbs = [0 -0.198669 -0.980067]
	CameraPosition = [0 0 0]
	CameraPositionAbs = [20 8 50]
	CameraUpVector = [0 1 0]
	CameraUpVectorAbs = [0 0.980067 -0.198669]
	CaptureFileFormat = 'tif'
	CaptureFileName = '%f_anim_%n.tif'
	DeleteFcn = ''
	ExaminePivotPoint = [0 0 0]
	Fullscreen = 'off'
	Headlight = 'on'
	Lighting = 'on'
	MaxTextureSize = 'auto'
	Name = 'VR Car in the Mountains'
	NavMode = 'examine'
	NavPanel = 'halfbar'
	NavSpeed = 'normal'
	NavZones = 'off'
	Position = [5 92 576 350]
	Record2D = 'off'
	Record2DCompressMethod = 'auto'
	Record2DCompressQuality = 75
	Record2DFPS = 'auto'
	Record2DFileName = '%f_anim_%n.avi'
	Rendering = 'on'
	Sound = 'on'
	StatusBar = 'on'
	Stereo3D = 'off'
	Stereo3DCameraOffset = 0.1
	Stereo3DHIT = 0
	Textures = 'on'
	ToolBar = 'on'
	Tooltips = 'on'
	Transparency = 'on'
	Triad = 'none'
	Viewpoint = 'View 1 - Observer'
	Wireframe = 'off'
	World = vrworld object: 1-by-1
	ZoomFactor = 1
 

Create a vrfigure object.

myworld = vrworld('vrmount');
open(myworld);
virtual_fig = vrfigure(myworld);

Figure VR Car in the Mountains contains objects of type hgjavacomponent, uimenu, uipanel, uitoolbar.

Return the properties of the virtual figure virtual_fig.

figure_name = get(virtual_fig,'Name')
figure_name = 
'VR Car in the Mountains'

Version History

Introduced before R2006a

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R2023b: To be removed

The get will be removed in a future release. Instead, use sim3d classes and Simulation 3D blocks to interface MATLAB and Simulink® with the Unreal Engine® 3D simulation environment. To get started, see Create 3D Simulations in Unreal Engine Environment.