VR Tracer
(To be removed) Trace trajectory of object in associated virtual scene
VR Tracer will be removed in a future release. For more information, see Version History.
Libraries:
Simulink 3D Animation
Description
The VR Tracer block allows you to trace the trajectory of an object in the associated virtual scene.
This block creates marker nodes in regular time steps either as children of the specified parent node (Parent node parameter) or at the top level of scene hierarchy (root).
You can specify one of three types of markers:
General shape
Line segments connecting object positions in every time step
Axis-aligned triads for orienting the trajectory in the 3-D space
You can also project traced object positions to a plane or to a point.
Object position input must correspond to the placement of the object in the scene hierarchy. If the traced object resides as a child of a parent object, define the parent object DEF name in the parent node field. If the traced object resides at the top of the scene hierarchy (its position is defined in global scene coordinates), leave this field empty.
The first block input vector determines the position of the marker. The second block input (if enabled by the Marker color selection parameter) represents the marker color. The second or third block input vector (depending on whether the marker color input vector is enabled) specifies the project point coordinates.
To open the Block Parameters dialog box, double-click the block.