convert (1.0e+04 *x) to (normal)
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Hey Guys, I ve created a function which gives me a [1:255] Array of numbers. However the Output looks like this:
1.0e+04 *
0.0262    0.1144    0.1206    0.0315    0.0328    0.0083    0.0007    0.0005    0.0002    0.0001    0.0002    0.0061    0.0001
I really dont like this .... how can i fix it ?
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