convert (1.0e+04 *x) to (normal)
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Hey Guys, I ve created a function which gives me a [1:255] Array of numbers. However the Output looks like this:
1.0e+04 *
0.0262 0.1144 0.1206 0.0315 0.0328 0.0083 0.0007 0.0005 0.0002 0.0001 0.0002 0.0061 0.0001
I really dont like this .... how can i fix it ?
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