Calculating D1(point to point) and D2(point to plane) Geometry PSNR for point clouds in MATLAB

28 次查看(过去 30 天)
I am working on the 3D point cloud. could you please guide me on how I can calculate D1(point to point) and D2(point to plane) Geometry PSNR in MATLAB

回答(1 个)

Maneet Kaur Bagga
Maneet Kaur Bagga 2023-9-29
Hi Faranak,
  • As per my understanding to calculate D1 and D2 Geometry PSNR in MATLAB, you need to calculate the Euclidean distance between corresponding points in the two point clouds for D1.
  • For D2, fit planes to the point clouds and measure the perpendicular distance from each point to its corresponding plane. Then, calculate the mean squared error (MSE) between the original and reconstructed distances and use it to calculate the PSNR.
Please refer to the code below to calculate D1:
% Number of points in clouds A and B
nA = 10;
nB = 15;
% Generating random coordinates for clouds
ptsA = randn(nA, 3) * 10;
ptsB = randn(nB, 3) * 5;
% Point Clouds A and B
ptCldA = pointCloud(ptsA);
ptCldB = pointCloud(ptsB);
% pcshow(ptCld1)
% Implementing D1 PSNR for point cloud A
D1_AB = 0;
for i = 1:nA
ptA = ptCldA.Location(i, :);
% Nearest point to the ith point A in point cloud B
[nearestPtB, ~] = findNearestNeighbors(ptCldB, ptA, 1);
% Square of l2 norm
d = norm(ptA - ptCldB.Location(nearestPtB, :)) ^ 2;
D1_AB = D1_AB + d;
end
D1_AB = D1_AB / nA;
disp(D1_AB);
61.0346
Please refer to the following documentation for more information:
Point Cloud Processing
pointCloud function
findNearestNeighbors
Hope this helps!
Regards,
Maneet Bagga

类别

Help CenterFile Exchange 中查找有关 Point Cloud Processing 的更多信息

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by