Is it possible to map a texture to the Rigid Terrain Grid Surface in Simscape Multibody

4 次查看(过去 30 天)
Hello, I am utilizing Simscape Multibody to model a virtual environment which I am representing using the Rigid Terrain Grid Surface block. I am wondering if it is possible to map a texture to this surface (i.e. a 2D image on the 3D surface), or if I am only limited to having it as all one colour. If this is possible what steps would I have to take in order to achieve this.
Thanks!

回答(1 个)

Steve Miller
Steve Miller 2022-11-6
At the moment, you are limited to one color. Other Simscape Multibody users have modified the colors of peaks on the surface by scaling the data in the z-direction, inserting a second Surface block and using the scaled data with a different color. Obviously this won't be as nice as a textured surface, but for some simple use cases it might be enough.
--Steve

类别

Help CenterFile Exchange 中查找有关 Applications 的更多信息

产品


版本

R2022b

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by