Can you help me write a rubik algorithm using CFOP method?

you guys help me
The algorithm is similar to the following link, I understand them but the code is a bit bad, please help
https://ruwix.com/the-rubiks-cube/advanced-cfop-fridrich/

6 个评论

@Sang, can you list the procedures for the following steps?
  1. Cross
  2. First two layers (F2L)
  3. Orient last layer (OLL)
  4. Permute last layer (PLL)
This forum is a great place to get help on specific questions related to MATLAB but it sounds like you're looking for help to get started on your project. Feel free to edit your question with a specific MATLAB question.
Cleve's Corner blog has several recent articles on graphically creating rubiks cubes but does not get into the topic you're describing.
This question belongs to the topic of matlab you
It's similar to the T45 algorithm
function sol = Solve45(R)
%
% Solve the cube using T45
%
P = load('Prunes');
P1 = P.P1;
P2 = P.P2;
P3 = P.P3;
P4 = P.P4;
sol = [];
E = GetEdges(R);
C = GetCorners(R);
%PHASE 1: CURE EDGES
moves = {'L' ,'R' ,'F' ,'B' ,'U' ,'D';...
'L2' ,'R2' ,'F2' ,'B2' ,'U2' ,'D2';...
'L''','R''','F''','B''','U''','D'''};
n = State2Ind(E(2,:))+1;
N = P1(n);
while N>0
for i=1:18
E2 = TwistEdges(E,moves{i});
n = State2Ind(E2(2,:))+1;
M = P1(n);
if M<N
N = M;
E = E2;
C = TwistCorners(C,moves{i});
sol = [sol moves(i)];
break
end
end
end
%PHASE 2: MOVE LR-SLICE EDGES TO UD-SLICE + ORIENT CORNERS
moves = {'L' ,'R' ,'F' ,'B' ,'U2';...
'L2' ,'R2' ,'F2' ,'B2' ,'D2';...
'L''','R''','F''','B''','00'};
Clist = P.ClistP2;
Elist = P.ElistP2;
F = E(1,:);
F = double(F>=9);
Cind = State2Ind(C(2,:));
Eind = State2Ind(F);
n = Clist==Cind;
m = Elist==Eind;
N = P2(n,m);
while N>0
for i=1:14
C2 = TwistCorners(C,moves{i});
E2 = TwistEdges(E,moves{i});
F2 = E2(1,:);
F2 = double(F2>=9);
Cind = State2Ind(C2(2,:));
Eind = State2Ind(F2(1,:));
n = Clist==Cind;
m = Elist==Eind;
M = P2(n,m);
if M<N
N = M;
C = C2;
E = E2;
sol = [sol moves(i)];
break
end
end
end
%PHASE 3: FIX EDGES IN THEIR SLICE W/ EVEN PERMUTATION + FIX CORNERS IN
% ORBIT W/ EVEN PERMUTATION
moves = {'L' ,'L''','L2',...
'R' ,'R''','R2',...
'F2','B2','U2','D2'};
Clist = P.ClistP3;
Elist = P.ElistP3;
F = ceil(E(1,1:8)/4)-1;
Cind = State2Ind(C(1,:));
Eind = State2Ind(F,2);
n = find(Clist==Cind);
m = find(Elist==Eind);
N = P3(n,m);
while N>0
for i=1:10
C2 = TwistCorners(C,moves{i});
E2 = TwistEdges(E,moves{i});
F = ceil(E2(1,1:8)/4)-1;
Cind = State2Ind(C2(1,:));
Eind = State2Ind(F,2);
n = Clist==Cind;
m = Elist==Eind;
M = P3(n,m);
if M<N
N = M;
C = C2;
E = E2;
sol = [sol moves(i)];
break
end
end
end
%PHASE 4: SOLVE THE CUBE
moves = {'L2','R2','F2','B2','U2','D2'};
Clist = P.ClistP4;
Elist = P.ElistP4;
Cind = State2Ind(C(1,:));
Eind = State2Ind(E(1,:));
n = Clist==Cind;
m = Elist==Eind;
N = P4(n,m);
while N>0
for i=1:6
C2 = TwistCorners(C,moves{i});
E2 = TwistEdges(E,moves{i});
Cind = State2Ind(C2(1,:));
Eind = State2Ind(E2(1,:));
n = Clist==Cind;
m = Elist==Eind;
M = P4(n,m);
if M<N
N = M;
C = C2;
E = E2;
sol = [sol moves(i)];
break
end
end
end
sol = rubopt(sol);
I understand it but I don't quite understand the code, can you help me

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2022-10-27

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2022-10-29

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