Creating 3D audio files

I'm trying to create 3D sound files for use in an experiment on distance judgement. Basically, I just need a series of files in which the source and listener have the same azimuth and elevation but varying radial distances. Using OpenAL I can create the perception of closer or father sound sources by altering the sound intensity, but I can't add reverberation. Roomsim seems like it does what I want - I can specify everything I need in the environment - but I can't figure out how to create an audio file from what I've specified (I just get loads of graphs and figures describing the sound, when what I want is to hear it!). Can anyone help me??
Thanks! Christina

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Daniel Shub
Daniel Shub 2011-10-19

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I have never used (or even heard of) roomism before. It looks nice. It seems like the roomism file is an impulse response. You should be able to load the file (it looks like it is either a mat or wav file), convolve it with your sound, and then play it.

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