scatteredInterpolant: what is linear interpolation in 2d?
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Say, supportPts is my input (nx2) matrix which contains n pairs of x and y coordinates in arbitrary order that define a rectangular grid. The goal should be to derive a griddedInterpolant without hard-coding it for a specific n.
Would
Interp=griddedInterpolant(unique(sort(supportPts(:,1)), unique(sort(supportPts(:,2))}, Fval);
work always?
But why would you even be starting with data in such a form? If it's a rectangular grid, you would usually be given the sampling of x and y in separate vectors from the beginning, which is the input format that meshgrid, ndgrid, and various other grid operation commands require.
Well, I come from a finite-element-like context. There, the degrees of freedom (the Fval's) and the corresponding points where they are defined (the supportPts) are sorted to reduce the bandwidth of a linear system. That's why I do not start with vectors x and y as you suggested but have pairs of coordinates in a random order.
GriddedInterpolant does not divide the elements into triangles but rather performs a bilinear interpolation?
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