What are the efficient ways to generate “mod by constant” code with Embedded Coder (e.g., mod(u, 360))?
显示 更早的评论
I’m looking for an efficient way to compute mod by a compile-time constant in Simulink models that generate C/C++ with Embedded Coder. For example, mod(u, 360) for floating-point or fixed-point signals.
- Using the two-input Mod block (u mod m) with a literal constant for m (e.g., 360) often generates a helper function call (e.g., rt_modf_snf) rather than an inlined expression, which impacts performance and readability.
- I’d like inlined code when the modulus is a known constant, and the efficient implementation for fixed-point/integer data types (e.g., turns into multiplies/shifts).

Thanks!
回答(1 个)
类别
在 帮助中心 和 File Exchange 中查找有关 Fixed Point 的更多信息
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!

