Plot 3D line object with alpha gradient

Dear all,
I have a 3D point set which I would like to plot as connected line segments. In addition, I would like the points (lines) furthest away (from the point of perspective) to appear more distant by having an alpha gradient, i.e points closer to the viewer should have higher alpha values than those further away (like looking in a fog).
I tried using
mfig=patch(p(:,1),p(:,2),p(:,3));
set(mfig,'facealpha',0);
set(mfig,'edgealpha',...
and then play with the different alphamappings but unfortunately I don't get it to work.
Does anyone know how to do this (if possible)?
Thanks!
Cheers, Filip

 采纳的回答

amap = linspace(1,0,size(p,1))';
set(mfig,'FaceColor','none','EdgeColor','flat',...
'LineWidth',3,'FaceVertexAlphaData',amap,...
'EdgeAlpha','interp');

3 个评论

Hi Jonathan,
Unfortunately it doesn't work; I get the following message
Warning: Patch FaceVertexCData length (0) must equal
Vertices length (233) for flat EdgeColor
Do you know what it means?
Thanks for helping me out!
Try adding
'FaceVertexCData', ones(size(amap))
It works!
Thanks to Jonathan and Walter!

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更多回答(1 个)

The working script:
amap = linspace(1,0,233)';
mfig=patch(p(:,1),p(:,2),p(:,3),'red');
set(mfig,'facealpha',0);
set(mfig,'FaceColor','none','EdgeColor','flat',...
'LineWidth',3,'FaceVertexAlphaData',amap,...
'EdgeAlpha','interp',...
'FaceVertexCData', ones(size(amap)));

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