Texture for Irregular Regions
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I would like to know if it has a way to calculate texture for irregular regions. I plan to calculate the texture for irregular regions, who came from the Watershed, and then create a similarity matrix. However, I found no descriptors for this. I tried GLCM to calculate Contrast, Energy and Uniformity for each region, but was not good.
Do you know any texture descriptor that's good to use in irregular regions?
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Image Analyst
2016-6-28
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Image Analyst
2016-6-29
Well usually people post an image when asking for image processing advice, so I'm not surprised that my guess may have been off. However I don't do a lot of texture segmentation, like in all those papers I gave you a link to, so I still think it's a good lead and am surprised that none of the hundreds of links will work in your situation. The next step is to try a more targeted database like Vision Bibliography: http://www.visionbib.com/bibliography/contents.html
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