Try this instead:
x=0:10:200;
y=0:0.05:1;
[X,Y]=meshgrid(x,y);
Z=(-0.5)*X.*(X+1).*(X-1).*((Y.^X./X)-(2*(Y.^(X-1))./(X-1))+(Y.^(X-2))./(X-2)-2./(X.*(X-1).*(X-2)));
surf(X,Y,Z)
rotate3d on
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