OOP: object setting property in a method without overriding object in workspace
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Let's say I have class pizza with properties pepperoni. Then i have method combo1 that sets pepperoni = 1;
Ok that was easy, but now in the workspace I type...
pizza1=pizza; %creates object
pizza1.combo1;
so now pepperoni should be equal to 1....
nope, pizza1.pepperoni is not 1.
how do I do this without resaving the object to pizza1?
ex pizza1=pizza1.combo1; pizza1.pepperoni1=;
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Honglei Chen
2012-4-3
In your combo1 method, do
functon obj = combo1(obj)
obj.pepperoni = 1;
end
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