How to translate a body in +Y direction?

3 次查看(过去 30 天)
In simscape multibody, Prismatic joint translates a body in z direction. I want to translate a body in +Y direction. How it can be done ??

采纳的回答

Sebastian Castro
Sebastian Castro 2017-10-10
You can use a Rigid Transform block to re-orient the Z axis before the Prismatic Joint block, so it is in the direction you want (i.e., the Y axis in the base frame).
This was an intended design in Simscape Multibody to ensure consistency. You know that if you have a Prismatic Joint, you should expect motion on the Z axis of that coordinate frame.
- Sebastian

更多回答(0 个)

类别

Help CenterFile Exchange 中查找有关 Applications 的更多信息

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by