How do you i limit the angle of a revolute joint in simscape?
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I am making a Stewart Platform in simscape. I need to limit the angle by which my servo (in this case i am providing the revolute joint with an input torque-this acts like a servo) rotates? I am not able to attach more than one leg to my 6dof platform due to this. As the revolute joint rotates too much the platform goes out of its workspace.