Is there a way to extract the 3D Voronoi polygon lines
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I have a way to take 2D Voronoi, and generate an overlay image of the lines that make up the Voronoi polygons. I am looking to do the same with spot positions in a 3D volume with X,Y and Z positions. I am having a hard time finding some code that can achieve this.
Ideally, my goal is to make an image stack with only the border lines drawn from the Voronoi volumes. If i can generate an output for each individual Voronoi volume, with the vertice positions and which vertice is connected to which vertice, I could likely generate the lines.
Is there a way to do this? And code or links that do this would be great. I
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