How to have a plot3 vector and sphere on same figure?

15 次查看(过去 30 天)
Hello all, I'm currently trying to write a program where I'm drawing a line within a sphere, and it changes size based on the dataset. The line will always start at the origin, but I want the line to dynamically change based on the endpoint given, which will be given by a dataset. The problem I'm running into is that I can't get this line to be on the same figure as the sphere, even with hold on. when it did work previously, it just traced a path and left it there, which obscured the motion of the vector throughout the space. I've posted the code below, and any help would be appreciated.
figure(1) %creating animation window
sphere % creating sphere for visualization
alpha('clear') % making sphere clear for visualization
hold on; % make it so that all animations are drawn on same figure
for k=1:1200 %looping through data set
v = z(k); % z coordinate
vec1 = [0,0,0];
vec2 = [0,0,v];
vec = [vec2;vec1];
figure(1);
h = plot3(vec(:,1),vec(:,2),vec(:,3), 'LineWidth', 2, 'Color', 'r');%updating the line animation data set
clf(h, 'reset');
refreshdata;
drawnow;
end

采纳的回答

Ryan Takatsuka
Ryan Takatsuka 2018-7-24
Try something like this:
figure(1) %creating animation window
sphere % creating sphere for visualization
alpha('clear') % making sphere clear for visualization
hold on; % make it so that all animations are drawn on same figure
t = linspace(0,1,1200);
z = cos(4*pi*t);
for k=1:1200 %looping through data set
% Get each of the plotted components
children = get(gca, 'children');
% If there is only one, this is the first iteration, so do nothing. Otherwise, remove the line
if length(children)>1
delete(children(1));
end
v = z(k); % z coordinate
vec1 = [0,0,0];
vec2 = [0,0,v];
vec = [vec2;vec1];
figure(1);
h = plot3(vec(:,1),vec(:,2),vec(:,3), 'LineWidth', 2, 'Color', 'r');%updating the line animation data set
% This needs to be here
pause(.001)
end
  2 个评论
Maxwell DeVoe
Maxwell DeVoe 2018-7-25
Thank you so much! I understand what you have done, but I just had a question about z. Why does it have to be set to cos(4*pi)? Forgive me if it's obvious, my math is a bit rusty.
Ryan Takatsuka
Ryan Takatsuka 2018-7-25
Oh I just randomly set that function to describe the z variable because you didn't include values for z in your initial code posted here.

请先登录,再进行评论。

更多回答(1 个)

Maxwell DeVoe
Maxwell DeVoe 2018-7-25
Oh ok, so it doesn't use the values I have in my z data field?
  2 个评论
Ryan Takatsuka
Ryan Takatsuka 2018-7-25
No, but it should work with any vector of z values (You might have to change the indexing of the for-loop to loop over z depending on the length of the vector).
Maxwell DeVoe
Maxwell DeVoe 2018-7-25
Sweet, it works with my data now. Thank you Ryan, you were a big help.

请先登录,再进行评论。

类别

Help CenterFile Exchange 中查找有关 Animation 的更多信息

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by