2nd Generation Simscape Multibody 'Revolute Rotational Interface' Block?
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I am using 2nd generation simscape multibody and I am trying to limit the rotation of a revolute joint to +- 40 degrees.
I found the ‘rotational hard stop’ block which appears to do exactly what I want. However, I am having difficulties connecting this block to my model.
After researching, it looks like I need the ‘revolute rotational interface’ block, which is only available on 1rst generation simscape simmechanics.
I was wondering how I can get access to this block, or if there is another equivalent block to do the same thing, or how I can go about adding the restriction of my revolute joint angle.
Thank you for your help!
Nicolas Schmit 2018-12-12
You can interface a hard stop from the mechanical domain with a revolute joint from Multibody 2G. Have a look at the model "Adding Actuators to CAD Model of a Lift Table" from the Simscape Multibody Multiphysics Library