Skeleton 3d longitude
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Hi everyone!
Does anyone have an idea of how to calculate the longitude of a 3d skleleton taking into account the pixel size of x, y and z (not the geodesical distance)?
Thank you very much!
MariA
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darova
2019-3-6
L = sqrt( diff(x).^2 + diff(y).^2 + diff(z).^2 );
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