Deep Learning: Train Network to "Play Game"
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My idea is to train a network so that the network can perform similarly to human subjects when playing a simple "game" eg. tracking an on screen cursor with computer mouse. The goal would be to train the network on human subjects' input/output data and then have it "play the game" and achieve similar output results. Ideally the network would have similar success and failure rates as the human subjects. Is this possible with Matlab's Deep Learning Toolbox or the Statistics and Machine Learning Toolbox? Thank you in advance!
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