[UPDATE per 30/07/2019, 15h08]
For anyone interested,
I changed what I wanted from "varying the amount of resource" to "varying the access to obtain the resource".
I will show another model that I used to figure this out.
So, the Resource Amount will be constant all the time, but at certain periods the incoming entities are simply blocked from using the resources.
This is achieved by using Entity Gate as an Enable gate, with trigger signal coming from a Pulse Generator. The activation/deactivation period will be configured in the Pulse Generator (amplitude, period, pulse width, etc). When the amplitude of the pulse is 0 then the Entity Gate is closed and when the amplitude of the pulse is a positive value then the Entity Gate is open.
Therefore, the end result is that the entities 'cannot use the resource at certain periods' which is exactly what I want.