Normalizing 3D coordinates: start in 0,0

I've got a long list of x,y,z-coordinates and I want the first one to be 0,0,0. The other coordinates should translate in a way that my plot of the coordinates remains the same. How can I make this happen?

回答(1 个)

A(:, 2:end) = A(:, 2:end) - A(1,1:end) ;
This version of the code requires R2016b or later

类别

在 帮助中心 和 File Exchange 中查找有关 Cartesian Coordinate System Conversion 的更多信息

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by