How to generate random smooth 2D closed curves/shapes
48 次查看(过去 30 天)
显示 更早的评论
Hi,
I would like to know how can I generate a collection of random 2D closed smooth curves. I thought about generating a random 3D surface with random peaks, and then intersecting the Z=0 plane with it, and extract the largest contour, for example. I just not sure how to do it practically... it is the correct way? I would love to get some guidance.
I am look for a result in this fashion:
Thanks
回答(2 个)
hosein Javan
2020-8-12
If you are familiar with bezier curve, you can do it easily by setting random values for points coordinates.
0 个评论
Moreno, M.
2022-4-15
The function bspl is creation of my own and is available in these 2 links:
Given a closed Bézier polygon at which the initial and final points are coincident, and the adjacent points to the ends of the curve are colinear, the generated Bézier curve is closed and smooth. If you want your curve not to self-intersect, then your initial set of data points should be the bounding points of a point cloud. If the adjacent points to the end of the curve are equidistant, then your curve has C3 continuity:
tiledlayout(2, 2)
for i = 1 : 4
X = rand(10, 2);
X = X(boundary(X), :);
X(length(X) - 1, :) = 2 * X(1, :) - X(2, :);
X = bspl(X, 1e3);
nexttile
plot(X(:, 1), X(:, 2))
axis equal
end
0 个评论
另请参阅
类别
在 Help Center 和 File Exchange 中查找有关 Contour Plots 的更多信息
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!