what is meant by GLCM MEAN (average) ?

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i want to know the meaning of GLCM MEAN..
how can i calculate it in matlab?
what is the syntax?
reply soon

采纳的回答

Youssef  Khmou
Youssef Khmou 2013-2-23
GLCM stand for : Grey-Level Co-occurrence Matrix ,
More info/examples can be found in the following URL :

更多回答(2 个)

Image Analyst
Image Analyst 2013-2-23
It's the Gray Level Co-occurrence Matrix. It basically is kind of like a histogram of how many times a certain gray level occurs next to other gray levels in an image. Sometimes used in texture analysis. It is performed by the function graycomatrix() in the Image Processing Toolbox.
  6 个评论
Image Analyst
Image Analyst 2013-2-23
Youssef, it's 8 by 8 because they chose to do so. I think intuitively you were expecting 256 by 256, right? That's what I would expect. But for whatever reason, they decided to make an 8 by 8 so the first row or column counts any pixel in the range 0-31 that is next to any other pixel with gray level 0-31, and so on.
Youssef  Khmou
Youssef Khmou 2013-2-23
编辑:Youssef Khmou 2013-2-23
Mr "Image Analyst": yes,as it is "comatrix" of M(m,n) "refers/related" to either covariance (cross correlation) , or simple meaning of Comtarix, size expected was n-by-n or m-by-m .
But this approach makes sens , unless one is concerned about very tiny details of individual pixels, then he can write a code suitable for that . ok thanks for the explanation

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Youssef  Khmou
Youssef Khmou 2013-2-23
so you have two means : left hand side and right hand side ( reference : the link above ), lets take an example :
I=imread('liftingbody.png');
G=graycomatrix(I);
[m n]=size(G);
GLCMl=0 % left
GLCMr=0; % right
for x=1:m
for y=1:n
GLCMl=GLCMl+x*G(x,y);
GLCMr=GLCMr+y*G(x,y);
end
end
it will give 1277276 and 1277165 , logical answer ?
  3 个评论
Youssef  Khmou
Youssef Khmou 2013-2-23
everyrthing is in the link angel :
i quote : " The left hand equation calculates the mean based on the reference pixels, i. It is also possible to calculate the mean using the neighbour pixels, j, as in the right hand equation. For the symmetrical GLCM, where each pixel in the window is counted once as a reference and once as a neighbour, the two values are identical."
angel
angel 2013-2-23
thank u so much...
ur help means alot to me...
:)

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